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Gravity Training Destroyer Build Guide for PvE

Build

required skill points: 312

This is one of the most enjoyable builds in the game - you essentially become nearly invincible and bonk your enemies on the head with a massive hammer until they die. That's why it's called the Bonk Bonk Build!

The premise is simple: Gravity Training boosts the damage of your Hypergravity Skill (Z). You want to charge your Identity meter as fast as possible and smash people on the head. This build is also more forgiving of mistakes than the more meta Rage Hammer build.

If you'd rather dish out massive bursts of damage, check out the Rage Hammer build.

Heavy Crush

4

Heavy Crush

Quick Hit
Why?Rage
Dreadnaught

7

Dreadnaught

TenacityToughened Body
Why?Protection
Jumping Smash

10

Jumping Smash

Superior ChangeArmor DestructionSmash
Why?Overwhelm
Endure Pain

10

Endure Pain

Wide HitTauntHidden Pain
Why?Focus
Full Swing

10

Full Swing

Quick PrepScary HammerBeast's Eye
Why?Galewind
Seismic Strike

10

Seismic Strike

Quick PrepAbsolute StrengthStarving Strength
Why?Galewind
Earth Eater

10

Earth Eater

Enhanced StrikeTenacityEarthen Rage
Why?Overwhelm
Perfect Swing

10

Perfect Swing

Weak Point DetectionAbsolute StrengthHour of Slaughter
Why?Galewind
Terra Break

Terra Break

Why?

Skill priority

Perfect Swing
Full Swing
Seismic Strike
Earth Eater
Endure Pain
Jumping Smash
Dreadnaught
Heavy Crush

Max out your Purple Skills with as much points as possible for your level. You want Endure PainEndure Pain at 10 for the Hidden PainHidden Pain tripod, and then any points you can add to the Blue Skills in the fashion described above are a bonus.

How to play

You have one goal with this build. Get into Hypergravity as fast as possible so you can go Bonk Bonk on enemies. The majority of your damage comes from there.

That means that you can spend cores as you get them instead of always waiting for, but be careful since your Purple Skills have long cooldowns. Also if you get too sloppy with your skills and miss, your overall damage will be significantly reduced since your skills still do good damage.

Skill Usage Priority

You should always open the fight with Endure PainEndure Pain into Terra BreakTerra Break giving you 3 cores and a full Gravity Gauge. After that, you can spend your cores with Full SwingFull Swing since it will cooldown the fastest. Then you begin the cycle of building and spending cores.

Building your cores is simple. It's always a combination of Heavy CrushHeavy Crush and either Jumping SmashJumping Smash or DreadnaughtDreadnaught. The cooldowns work out so that one is always available while the other is down.

Spending your cores, you should prioritize based on shorter cooldowns for quicker build up:

  1. Full SwingFull Swing
  2. Seismic HammerSeismic Hammer
  3. Earth EaterEarth Eater
  4. Perfect SwingPerfect Swing

The requirements for using these skills aren't as stringent as the Rage Hammer build, so you have more freedom to spend cores faster to get to Hypergravity. However, the cost of entering Hypergravity at a bad time is severely punishing, so make sure you understand what the boss is about to do, something you can easily plan for in Legion Raids.

Stagger Check Combo

  1. Earth EaterEarth Eater
  2. Full SwingFull Swing
  3. Seismic HammerSeismic Hammer
  4. Jumping SmashJumping Smash
  5. Perfect SwingPerfect Swing

engravings

3

Gravity Training

3

Grudge

3

Barricade

3

Master Brawler

3

Spirit Absorption

After your class engraving, Grudge is your best DPS increase, followed by Barricade.

Master Brawler can be hard to get full uptime on but is a huge potential damage increase. Spirit Absorption is great for QoL and a significant damage boost. Either of these two can be substituted for Cursed Doll.

combat stats

Crit

700

Swiftness

0

Specialization

1300

Endurance

0

Domination

0

Expertise

0

Specialization increases the damage of your Hypergravity mode as well as your Purple Skills so you want to get as much of that as possible.

Necklace and another accessory gives you ~ 700-800 Crit which puts you at 25-30% Crit. This is great value for your stat points, allowing you to dump the rest into Specialization.

Attack Gems

Perfect Swing

Full Swing

Seismic Hammer

Earth Eater

Attack Gems on your Purple Skill - this is straightforward.

Cooldown Gems

Perfect Swing

Full Swing

Seismic Hammer

Earth Eater

Endure Pain

Jumping Smash

Dreadnaught

Get Cooldown Gems for your 2 core builders and taunt to help with resource generation. Of course you need it on your Purple Skills as well.

gear tripods

Full Swing
Quick Prep
Scary Hammer
Beast's Eye
Perfect Swing
Weak Point Detection
Absolute Strength
Hour of Slaughter
Earth Eater
Enhanced Strike
Earthen Rage
Seismic Hammer
Quick Prep
Absolute Strength
Starving Strength
Dreadnaught
Toughened Body
Jumping Smash
Superior Change
Smash

You don't have to worry about too many tripods. Make sure you have all your Purple Skill damage tripods leveled. Everything else is a nice bonus.

Gear Set

You will use Preordained Diligence from Argos until you hit 1445 and can get the Earth's Entropy Set. This will dramatically increase the damage of your Frontal Attacks.

Alternately you can try using the Dominion Fang Set for more awakenings and faster cooldowns, hence more Bonks.