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Swain · Combos

Mage

Mage

Average

Power Spike (Early, Mid, Late)

Playstyle

Damage Type

95% AP

5% AD

Nevermove
E
right arrow
Vision of Empire
W
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Demonic Ascension
R
right arrow
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fighting iconAA
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Death's Hand
Q
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fighting iconAA
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fighting iconAA
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Demonic Ascension
R

To all in after level 6 E and W R before it lands. P as soon as E lands then AA Q. Continue to AA until you want to execute with R2.

Featured
Average
Featured
More info
Vision of Empire
W
right arrow
Nevermove
E
right arrow
Death's Hand
Q
right arrow
FlashF
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Demonic Ascension
R
right arrow
right arrow
fighting iconAA
right arrow
fighting iconAA
right arrow
Death's Hand
Q
right arrow
Demonic Ascension
R

For an aggressive engage W then E after it lands. When you confirm E will hit, Q F instantly followed by a quick R1. Use your passive before the root expires then AA until your next Q cooldown, then instantly Q R2 for the execute.

Hard
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Nevermove
E
right arrow
Vision of Empire
W
right arrow
FlashF
right arrow
right arrow
Death's Hand
Q
right arrow
fighting iconAA

To ensure your engage lands E then W. Flash before the E returns to redirect it onto your target, then instantly P Q AA.

Average
More info
Nevermove
E
right arrow
Vision of Empire
W
right arrow
Demonic Ascension
R
right arrow
FlashF
right arrow
Death's Hand
Q
right arrow
right arrow
fighting iconAA

Keep a target in your damage for as long as possible with E then W, cast R once you confirm the E will land and F mid R animation. Instantly Q right after followed by P AA as quickly as you can.

Average
More info
Demonic Ascension
R
right arrow
Demonic Ascension
R
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FlashF
right arrow
Death's Hand
Q

To surprise the enemy with a burst of damage R, then once it's fully charged cast R2 and instantly F Q.

Average
More info
Nevermove
E
right arrow
Vision of Empire
W
right arrow
right arrow
Death's Hand
Q
right arrow
fighting iconAA

To deal poke damage E and W before it lands, P as soon as E lands then Q AA.

Easy
More info
Nevermove
E
right arrow
right arrow
Death's Hand
Q

A standard trade for Swain, E and P as soon as E lands then Q.

Easy
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