Sharpen your mechanics with the new and improved Combos tool!
Power Spike (Early, Mid, Late)
To engage on a target from outside normal taunt range E then mid animation Flash. Q once you get behind your target and AA.
To finish off a kill when the spirit blade is away from you Q, then right before it arrives Flash past your target to make it pass through and AA.
To hit a multi-person taunt in a teamfight E through your initial target then Flash at the end of the animation to extend the range to hit the others.
For a nice extended trade Q through your opponent, wait around 4 or 5 seconds then E them. After three AA's your Q should be back up then AA three times again.
To get some poke damage on your target Q then instantly AA.
For a quick trade and retreat Q then instantly AA and cancel the backup of your AA animation with E.
Your basic taunt combo uses E through your target then Q mid air followed by some AA's.
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