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Astra

Astra

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Breach

Brimstone

Brimstone

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Chamber

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Cypher

Deadlock

Deadlock

Fade

Fade

Gekko

Gekko

Harbor

Harbor

Jett

Jett

KAY/O

KAY/O

Killjoy

Killjoy

Neon

Neon

Omen

Omen

Phoenix

Phoenix

Raze

Raze

Reyna

Reyna

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Sage

Skye

Skye

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Sova

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Viper

Yoru

Yoru

Skills
Aftershock

Aftershock

Flashpoint

Flashpoint

Fault Line

Fault Line

Difficulty

Easy

Medium

Misc
Callouts

Callouts

Start zone

Start zone

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Aftershock
Aftershock for A Main Cubby

Aftershock

Easy

Defenders

Use this Aftershock to damage or potentially kill any enemies hiding in the corner at A Lobby. Combine this with a Fault Line right before to force them into the corner

Aim slightly upwards at the wall from A Site and use your minimap to make sure it is covering the corner

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Aftershock
Aftershock for A Orb from Rafters

Aftershock

Easy

Defenders

If you hear anyone touching the orb you can force them away with this aftershock

From Rafters aim a bit downwards on the wall and use the minimap to make sure it is in the center where the orb is

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Aftershock
Aftershock for Front Shed on B

Aftershock

Easy

Defenders

Use this Aftershock to disrupt enemies when they are pushing into B Site from B Main

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Fault Line
Fault Line for A Lobby from A Site

Fault Line

Easy

Defenders

You can stun all of the A Lobby hallway from A Site. Use this when your teammate spots enemies in A Main or you hear them

Aim at the wall with your Fault Line and use the minimap to line it up with A Lobby

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Fault Line
Fault Line for A Main from Elbow

Fault Line

Easy

Defenders

Use this Fault Line to stun enemies that are trying to push onto A Site from A Main

Aim at the wall from Elbow and use the minimap to line it up with the A Main chokepoint

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Fault Line
Fault Line for A Ramps from Ropes

Fault Line

Medium

Defenders

You can help teammates from Mid Connector to defend A Ramp with this Fault Line

Use your minimap to aim the Fault Line down Ramps

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Fault Line
Fault Line for B Heaven and Hell

Fault Line

Easy

Defenders

You can help to retake B site from Mid Ropes with this Fault Line that stuns B Heaven, Hell, and next to Pillar

Charge the stun in the corner of Ropes and use the minimap to line it up with Hell and Pillar

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Fault Line
Fault Line for B Main

Fault Line

Easy

Defenders

Use this Fault Line from behind the shed to stun any enemies trying to push through B Main

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Flashpoint
Flash for A Lobby

Flashpoint

Easy

Defenders

Use this flash at the start of the round to aggressively peek A Lobby for a quick kill

Aim near the top of the corner at A Lobby

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Flashpoint
Flash for A Ramp from Ropes

Flashpoint

Medium

Defenders

Use this flash to blind enemies pushing up A Ramps and help your teammate peek from Heaven

From Mid Ropes aim at the lights on the wall and use your minimap to make sure the flash hits on the right side of Ramps

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Flashpoint
Flash for B Main

Flashpoint

Easy

Defenders

If you want to flash B Main before pushing in you just have to pop a flash on the wall to the left. There might be someone behind the crates who can hide from it so be careful

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Flashpoint
Flash for B Pillar from Site

Flashpoint

Easy

Defenders

A useful flash to blind anyone pushing B Main

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Flashpoint
Flash for B Shed

Flashpoint

Easy

Defenders

A useful flash to blind anyone pushing B Main

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Flashpoint
Flash for Mid

Flashpoint

Easy

Defenders

Pop the flash above the door to blind anyone in Middle when you want to peek from Ropes

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Flashpoint
Flash for Mid Mail

Flashpoint

Easy

Defenders

You can fire a flash from either side of the doorway to blind enemies in Mail or Mid looking at B Heaven

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Flashpoint
Flash on A Site

Flashpoint

Easy

Defenders

A defensive flash if you find yourself cornered behind the Screen on A