Attackers
Defenders
Astra
Breach
Brimstone
Chamber
Cypher
Deadlock
Fade
Gekko
Harbor
Jett
KAY/O
Killjoy
Neon
Omen
Phoenix
Raze
Reyna
Sage
Skye
Sova
Viper
Yoru
Shock Bolt
Recon Bolt
Easy
Medium
Callouts
Start zone
Recon Bolt
Medium
Defenders
Use this Recon Bolt to scan enemies pushing in front of A Dish.
Go to the corner and aim as shown.
No bounce, max charge.
Recon Bolt
Easy
Defenders
Use this Recon Bolt at the start of the round so that you can get the Dish orb safely if there are no enemies scanned in A Gate.
Stand in the corner of the starting barrier at A Dish and aim at the left side of the metal panel.
One bounce, max charge.
Recon Bolt
Medium
Defenders
Use this Recon Bolt to scan enemies playing in the lower part of A Site when trying to retake A.
From A Link, aim at the corner of the wall under the line.
Two bounces, max charge.
Recon Bolt
Medium
Defenders
Use this Recon Bolt when retaking A Site to reveal enemies playing Upper Site, Stairs, A Main, and under Drop.
From A Link, aim at the corner of the wall just under the door frame.
One bounce, max charge.
Recon Bolt
Easy
Defenders
Use this Recon Bolt at the start of the round to get info on enemies around B Bench. If there are no scans, you can safely grab the orb.
Stand in the corner of the spawn barrier at B Tower and aim at the hanging leaf tip.
One bounce, max charge.
Recon Bolt
Easy
Defenders
Use this Recon Bolt to scan enemies around B Tree at the start of the round. If there are no enemies scanned, you can safely grab the orb.
Stand in the corner of the stairs on B Site and put your bottom left HUD line at the corner of the green box.
No bounce, 1 charge.
Shock Bolt
Medium
Defenders
Use this Shock Bolt to damage or kill the attackers that are trying to plant in the back corner of B.
Peek from B Link just barely so you can see the back wall of B Site and aim towards the ceiling of the corner.
One bounce, 2 charge.
Shock Bolt
Medium
Defenders
Use this Shock Dart to hit enemy attackers that are near or trying to take the A Halls Orb.
Walk on the back wall of A Ropes so that the rope is to the left of A Door. Crouch and aim at the top left of the door.
Two bounces, max charge.