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Astra

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Breach

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Chamber

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Cypher

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Deadlock

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Fade

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Gekko

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Harbor

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Jett

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KAY/O

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Killjoy

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Neon

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Omen

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Phoenix

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Raze

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Reyna

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Sage

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Skye

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Sova

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Viper

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Yoru

Skills
Aftershock

Aftershock

Flashpoint

Flashpoint

Fault Line

Fault Line

Rolling Thunder

Rolling Thunder

Difficulty

Easy

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Misc
Callouts

Callouts

Start zone

Start zone

Fracture
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Fault Line
Fault Line B Main

Fault Line

Easy

Defenders

This Fault Line stuns enemies pushing from B Main.

This pairs very well with a Killjoy Alarmbot/Turret and Nanoswarm to know when exactly to release the Fault Line and slow enemies who would be stuck in the Nanoswarm.

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Fault Line
Faultline to A Hall

Fault Line

Easy

Defenders

Use this Aftershock to daze enemies at A Hall.

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Fault Line
Faultline to B Main

Fault Line

Easy

Defenders

Use this Aftershock to daze enemies coming up B Main.