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Team comps

Dr. Doom

Last updated a month ago for 12.8 Patch

Tier

A

Synergies

rival
Rivals
1
transformer
Transformer
1
mastermind
Mastermind
1
chemtech
Chemtech
3
innovator
Innovator
3
bruiser
Bruiser
2
scholar
Scholar
2
arcanist
Arcanist
2
scrap
Scrap
2
socialite
Socialite
1
General info

This comp revolves around Viktor as the main damage carry and uses Silco to allow Viktor to cast his ability quickly. The comp uses a lot of late game units, so going Fast 8 is recommended for this comp.

When to make

Go for this comp if you have enough gold to Fast 8 and have good Viktor items. Finding Silco and Viktor at level 8 is also important.

Leveling guide

Stage 2

Before Krugs

1
2
3
4
5
6
7
  • Level up to 4 early if you want to start a win streak. Level up to 5 to try and continue the streak.

  • If you're weak in the early game, you can opt to save gold and lose streak instead.

Stage 3

Before Wolves

1
2
3
4
5
6
7
  • At Round 3-2, level up to 6 regardless of your start. Put together the strongest team you can.

Stage 4

Before Raptors

1
2
3
4
5
6
7
  • Level up to 7 at round 4-1. Roll down to stabilize your comp if you are weak. If you can hold off, try to save up for level 8 before rolling to leverage your economy.

  • Save up to hit level 8 at 5-1 or earlier if you have enough gold. Leveling up at Round 4-3 or Round 4-5 is great to increase your chances to hit higher cost units. You can then keep saving and roll down at 5-1 to find all your upgrades.

  • If you have stabilized at level 8, look to hit level 9 to upgrade all of your 5-cost units.

Game plan
Early Game

Having a good start with Yordles can build up enough gold to go Fast 8.

Mid Game

Start looking to build around more Bruiser units and other strong 3-cost units.

Additional comp tips
  • When you're at level 8, you likely will want to drop Ziggs and save him for level 9. Ziggs will provide Arcanist and Scrap, but is the weakest member on the team.

Recommended Hextech Augments

richgetricher

Rich Get Richer

Gain 14 gold. Your maximum interest is increased to 7.

arcanistsoul

Arcanist Crown

Gain 2 Arcanist Emblems.

standunited3

Stand United III

Your units gain 5 Attack Damage and Ability Power per Trait active across your team.

Carousel Priority
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Comp carries & items
Chemtech
Arcanist
Viktor
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Blue Buff

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15

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15

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Rabadon's Deathcap

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10

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10

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Chemtech
Scholar
Renata
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Morellonomicon

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150

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10

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