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Champion cost 3
Threat
Threat
a

Rammus

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Ability

Sand Slam

Sand Slam

Passive: Rammus has increased Armor. Active: Rammus powers himself up and leaps to the largest group of nearby enemies, dealing magic damage, knocking them up for 1.2 seconds, and reducing their Attack Damage by 40% for 4 seconds.

Passive Armor:

60/90/150

Damage:

130/175/225%

Rammus Stats

Health

950 / 1710 / 3078

Armor

105

MR

55

Damage

60 / 90 / 135

Speed

0.6

Range

DPS

36 / 54 / 81

Mana

60 / 120

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Rammus Synergies

ThreatThreat

Threats are more powerful than other units. You may field any number of Threats, but they do not gain bonuses for being fielded with other Threats

1

Bonus Effect

Popular Rammus team comps