Graves launches a smoke grenade toward the current target. It explodes on impact dealing physical damage to adjacent enemies, leaving behind a smoke cloud that Chills them.
Chill: Reduce Attack Speed by 30%
700 / 1260 / 2268
55 / 83 / 124
36 / 54 / 81
30 / 80
Bilgerat attacks and Abilities mark enemies. The mark stores a percentage of damage dealt to the enemy by Bilgerats.
Marked enemies are struck by a cannonball after 1.5 seconds, dealing the stored damage plus a flat value as physical damage.
90 + 30% damage dealt
125 + 50% damage dealt
300 + 65% damage dealt
650 + 150% damage dealt. Cannonballs damage nearby enemies
When Gunner champions attack, they gain bonus Attack Damage, up to 8 stacks.
6% Attack Damage per stack
12% Attack Damage per stack
25% Attack Damage per stack
(2) The first time Rogues fall below %Health they briefly become untargetable and dash towards an enemy within 4 hexes, preferring backliners.
(4) Additionally, attacking an enemy for the first time causes that enemy to bleed over 2.5 seconds.
Apply additional Bleed dealing 60% of the enemy max health.