
Ability

Sett begins charging up, becoming immune to crowd control and gaining a health shield for 2 seconds. After the shield breaks or at the end of its duration, he unleashes a blast in a cone at the most enemies in range, dealing physical damage to all enemies inside. The damage increases depending on how long he charged.
Shield:
325/425/1500
Min Damage:
140/150/300%
Max Damage:
300/320/800%
Sett Stats
Health
1000 / 1800 / 3240
Armor
60
MR
60
Damage
100 / 150 / 225
Speed
0.65
Range
DPS
65 / 98 / 146
Mana
80 / 180
Recommended Items

Warmog's Armor
150
150



Dragon's Claw
20
20



Gargoyle Stoneplate
20
20


Sett Synergies
Mecha: PRIME
Use the Mecha selector item to choose a PRIME. Combat start: the PRIME combines with the 2 nearest Mecha, absorbing 100% of their Health.
3
The PRIME gains 55 Ability Power and 60% Attack Damage
5
All Mechas gain 35 Ability Power and 50% Attack Damage; The PRIME gains double this amount.