Attackers
Defenders
Astra
Breach
Brimstone
Chamber
Cypher
Deadlock
Fade
Gekko
Harbor
Jett
KAY/O
Killjoy
Neon
Omen
Phoenix
Raze
Reyna
Sage
Skye
Sova
Viper
Yoru
Seize
Haunt
Easy
Medium
Callouts
Start zone
Seize
Medium
Attackers
Use this Seize to stop enemies from pushing A Main at the start of the round.
Jump up the small box and aim as shown. Throw.
Seize
Medium
Attackers
Use this Seize to check if anyone is playing ramps. Or use it with another agent to trap enemies there.
Jump up the box and aim at the left most lamp. Run and jump throw.