Attackers
Defenders
Astra
Breach
Brimstone
Chamber
Cypher
Fade
Gekko
Harbor
Jett
KAY/O
Killjoy
Neon
Omen
Phoenix
Raze
Reyna
Sage
Skye
Sova
Viper
Yoru
Blaze
Hot Hands
Easy
Medium
Hard
Callouts
Start zone
Hot Hands
Medium
Attackers
Use this Hot Hands to damage or delay enemies defusing the Spike.
Stand in front of the wall. Aim at the lamp as shown. Run a step and jump throw.
Hot Hands
Medium
Attackers
Use this Hot Hands to damage or delay enemies defusing the Spike.
Throw your molotov just above the box as shown.
Hot Hands
Medium
Attackers
Use this Hot Hands to damage or delay enemies defusing the Spike.
Back into the corner in B Link and aim high up. Run a step and jump throw.
Note: Do not have to bee too specific.
Hot Hands
Medium
Attackers
Use this Hot Hands to damage or delay enemies defusing the Spike.
Stand next to the wall in B Link. Just at the edge. Aim as shown. Jump and throw.