Maalesef, takım oluşturma kılavuzları yalnızca İngilizce olarak mevcuttur.
Ama bunu kendi dilinize çevirmeye yardımcı olabilirsiniz.daha fazlasını öğren
This comp revolves around Ashe as the main carry of a Syndicate comp. You have 3 good targets to slow roll for with Ashe, Zyra, and Morgana.
Go for this comp if you have good Ashe items and have a good start with Syndicates or have a lot of Ashes.

Stage 2
Before Krugs
Level up to 4 early if you want to start a win streak. Level up to 5 to try and continue the streak.
If you're weak in the early game, you can opt to save gold and lose streak instead.
Stage 3
Before Wolves
At Round 3-2, level up to 6 regardless of your start. Put together the strongest team you can.
Once you hit 50 gold, look to start slow rolling for your 3-star units.
Stage 4
Before Raptors
Once you hit your 3 star units, level up to 7 and complete the comp.
Considering three of these units make the final team comp, this is what you should aim for early game.
Add in more utility or frontline units to balance your team as you slow roll. Hopefully while you slow roll you are able to find Braum for the Syndicate 5 power spike.
You can choose to slow roll this comp at level 6 or level 7. Level 6 is ideal for hitting Ashe and Zyra 3, but if you are strong or have a good amount of copies already, you can go for level 7. This way, you can add in Braum for Syndicate 5 and won't take bad losses while slow rolling.
Recommended Hextech Augments

Syndicate Crown
Gain 2 Syndicate Emblems.

Payday
After winning your combat, gain 1 bonus gold for each surviving Syndicate.

Sniper's Nest
Snipers gain +8% damage per round they’ve started combat in the same hex. (Maximum +40%)


