Cho’Gath devours the lowest Health enemy within range, dealing magic damage. If this kills the target, Cho’Gath gains a stack of Feast, up to. Each stack of Feast grants 2% bonus Health and size permanently.
750 / 1350 / 2430
90 / 162 / 291.6
50 / 89 / 160
100 / 165
At 3, 5, and 7, Mutants gain a different Trait bonus from game to game. Cybernetic Enhancement grants bonus stats to Mutants with at least 1 item. Voracious Appetite strengthens Mutants on each ally's death. Voidborne executes targets below a Health threshold and deals true damage. Hyper-Adrenal Glands give a chance for Mutants to deal additional attacks. Synaptic Web reduces the Mana cost of Mutants’ Abilities. Bio-Leeching grants Omnivamp (healing for a percentage of damage dealt) to your team. Metamorphosis grants stacking bonuses to Mutants at regular intervals.
Innate: Colossi are bigger, more powerful, and immune to crowd control effects. Colossus gain 800/800/1888 Health. However, each Colossus requires 2 team slots.
Colossus champions take 25% less damage.