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Teamfight Tactics Set 6: Gizmos & Gadgets

TFT’s New set 7 is live!

Dragonlands is the latest Set for Teamfight Tactics and has shaken things up radically.
The new Set has been released on June 8th with Patch 12.11.

Set MechanicSet Mechanic
Hextech AugmentsHextech Augments
SinerjilerSinerjiler
ŞampiyonlarŞampiyonlar
Takım BileşimleriTakım Bileşimleri
ÖğelerÖğeler
Items ChangesItems Changes
Other ChangesOther Changes

Dragonlands: Command and Conquer

Redefining everything from champions, mechanics, strategies, cosmetics, and more.

Dragonlands sends global players into a whimsical realm where they can build a team of dragons and master magic to perform strategic outplays with the goal of being the last one standing against seven other players. The Dragons of the Dragonlands take on a new origin. They count as two units in your army, have a bunch of bonus health, are double the cost of other units in their rarity tier, count for triple their trait bonus, and are super powerful.

New 7 ayarla Hextech Augments

See All Hextech Augments
Hextech
Aşama
Hextech Bonus
standunited3Stand United III
3

Your units gain 3 Attack Damage and Ability Power per Trait active across your team.

standunited2Stand United II
2

Your units gain 2 Attack Damage and Ability Power per Trait active across your team.

standunited1Stand United I
1

Your units gain 1 Attack Damage and Ability Power per Trait active across your team.

intercosmicgifts2Intercosmic Gifts
2

Astral Orbs have a 100% chance to spawn a smaller orb that contains bonus loot. Gain a Nami.

eyeofthestorm2Eye of the Storm
2

At the start of combat, the unit in the center of the board gains 45 Ability Power, increased to 135 after Tempest lightning strikes. Gain a Qiyana.

ardentcenser1Ardent Censer
1

Allies healed or shielded by Enchanters gain 50% stacking Attack Speed for the rest of combat (maximum once every 2 seconds). Gain a Lulu.

New 7 ayarla Traits

See All Synergies

Kökenler

AstralAstral

Every 5th Shop is guaranteed to have 3 Astral units, and also grants an Astral orb. Your team gains bonus Ability Power.

3

10 Ability Power

6

40 Ability Power; orb value increases

9

80 Ability Power; orbs may contain components

DragonDragon

Dragons provide +3 to their marked trait, but require 2 team slots. They also gain 700 bonus Health.

1

This trait is active with exactly 1 Dragon champion

GuildGuild

Grant a unique bonus to your team; Guild allies gain double the amount. Increases for each Guild member in play! Sejuani: +100 Health Twitch: +10% Attack Speed Ryze: +10 Ability Power Talon: +8 Attack Damage Bard: +2 Mana per attack Emblem: +5% Omnivamp

1

100% Guild bonus

2

120% Guild bonus

3

140% Guild bonus

4

160% Guild bonus

5

180% Guild bonus

6

200% Guild bonus

7

250% Guild bonus

JadeJade

Summon movable Jade Statues that grow in power. Each combat, allies adjacent to a statue gain Attack Speed and maximum Health healing every 2 seconds. When a statue is destroyed, it deals 33% of its Health as magic damage to nearby enemies.

3

1 statue, +2% healing, +15% Attack Speed

6

2 statues, +4% healing, +40% Attack Speed

9

3 statues, +8% healing, +70% Attack Speed

12

4 statues, +25% healing, +200% Attack Speed

MirageMirage

Mirage champions gain a different Trait bonus from game to game. Variations: Electric Overload, Warlord, Pirate, Dawnbringer, Executioner, Spellsword, Duelist.

2

Bonus Varies

4

Bonus Varies

6

Bonus Varies

8

Bonus Varies

RagewingRagewing

Innate: Convert Mana to Rage; Attacks generate 15 Rage. After casting an Ability, enrage for 4 seconds: +30% Attack Speed but can’t gain Rage. Gain bonus stats when enraged.

3

50% Attack Speed, 25% Omnivamp

6

135% Attack Speed, 50% Omnivamp

9

250% Attack Speed, 70% Omnivamp

RevelRevel

After dealing damage with an Ability, launch a firecracker that deals magic damage to a random enemy.

2

110 Magic Damage

3

150 Magic Damage

4

210 Magic Damage

5

290 Magic Damage

ScalescornScalescorn

If you don't have a Dragon on your team, Scalescorn champions deal bonus magic damage and take 20% reduced damage from enemies with more than 1700 Health.

2

15 magic damage

4

50 magic damage

6

120 magic damage

ShimmerscaleShimmerscale

Grants exclusive random Shimmerscale items.

3

1 unique item

5

2 unique items

7

4 unique items

9

5 unique items, which includes Crown of Champions

TempestTempest

After 8 seconds, lightning strikes the battlefield. Enemies are stunned for 2 seconds and take a percent of their maximum Health as true damage. Tempest champions gain Attack Speed.

2

5% damage, 20% Attack Speed

4

20% damage, 50% Attack Speed

6

35% damage, 100% Attack Speed

8

50% damage, 200% Attack Speed

TrainerTrainer

Every round, Trainers feed 1 Snax to Nomsy each, adding Health and Ability Power. Nomsy’s star level increases every 25 Snax!

2

Summon Nomsy!

3

Nomsy’s Ability deals 200% more damage.

WhispersWhispers

Whispers damage shrinks enemies, reducing their Armor and Magic Resist by 40% for 6 seconds. When they damage a shrunken enemy, Whispers gain stacking bonuses.

2

+1 Attack Damage and Ability Power

4

+3 Attack Damage and Ability Power

6

+5 Attack Damage and Ability Power

8

+8 Attack Damage and Ability Power"

Sınıflar

AssassinAssassin

Innate: Leap to the enemy backline when combat starts. Assassins' Abilities can critically strike and they gain bonus Critical Strike Chance and bonus Critical Strike Damage.

2

15% Crit Chance & 5% Crit Damage

4

30% Crit Chance & 25% Crit Damage

6

45% Crit Chance & 45% Crit Damage

BardBard

Allies that survive player combat have a 20% chance to create a Doot. Bard always creates a Doot when dancing. Each Doot you collect increases your Shop odds by 1% for tiers 3, 4, and 5.

1

Bonus Active

BruiserBruiser

Your team gains bonus maximum Health. Bruisers gain double this bonus.

2

200 Health

4

325 Health

6

450 Health

8

700 Health

CannoneerCannoneer

Every 5th attack fires a cannon shot that explodes for physical damage around the target.

2

125% Attack Damage

3

225% Attack Damage

4

325% Attack Damage

5

425% Attack Damage

CavalierCavalier

Innate: Charge quickly towards their target whenever they move. Cavaliers gain Armor and Magic Resist. At the start of combat and after each charge, gain double the amount for 4 seconds.

2

35 Armor, 35 Magic Resist

3

60 Armor, 60 Magic Resist

4

85 Armor, 85 Magic Resist

5

110 Armor, 110 Magic Resist

DragonmancerDragonmancer

Use the Dragonmancer Blessing item to choose a Hero. The Hero gains massively increased Health and Ability Power, which increases by 20% per star level of your Dragonmancers.

3

300 Health, 18% Ability Power

6

750 Health, 40% Ability Power

9

1400 Health, 70% Ability Power

EvokerEvoker

Gain Mana whenever an ally or enemy casts an Ability.

2

3 Mana

4

7 Mana

6

12 Mana

GuardianGuardian

Once per combat at 50% Health, Guardians shield themselves and their closest ally. Shields stack!

2

30% HP

4

50% HP

6

75% HP

LegendLegend

Each combat: An adjacent champion bestows their spirit to the Legend, which gains 100% of their Health, Armor, and Magic Resistance, plus 30% of their Ability Power.

3

Bonus Active

MageMage

Mages cast twice and have modified total Ability Power.

3

80% Ability Power

5

105% Ability Power

7

125% Ability Power

9

150% Ability Power

MysticMystic

Your team gains Magic Resist.

2

50 Magic Resist

3

100 Magic Resist

4

175 Magic Resist

5

300 Magic Resist

ShapeshifterShapeshifter

Transforming grants bonus maximum Health, and heals for that amount.

2

40% maximum Health

4

90% maximum Health

6

145% maximum Health

Spell-ThiefSpell-Thief

Nab a new Ability after each cast and at the start of every round.

1

Bonus Active

StarcallerStarcaller

The first Starcaller to cast their Ability heals you for 2/4/100, depending on their star level.

1

Bonus Active

SwiftshotSwiftshot

Innate: Gain 2 hex Attack Range. Swiftshots gain Attack Speed for each hex between themselves and their target.

2

10% Attack Speed

4

20% Attack Speed

6

40% Attack Speed

WarriorWarrior

Warrior attacks have a 50% chance to increase the damage of their next attack.

2

80% damage

4

175% damage

6

325% damage

New 7 ayarla Champions

See All Champions
Şampiyon maliyeti 10
Ao Shin
coins icon10
Lightning Rain

Lightning Rain

Ao Shin fires a barrage of 14 lightning strikes at random enemies. Each strike deals magic damage and drains Mana from his target.

Damage:

225/400/2500

Şampiyon maliyeti 10
Aurelion Sol
coins icon10
Black Hole

Black Hole

Aurelion Sol summons an unstable black hole underneath a random enemy. After 2 seconds it implodes, dealing magic damage to all enemies in the area and increasing their Damage taken by 20% for 10 seconds. Black holes generated after 18 seconds of combat are larger and deal 15% more damage.

Damage:

375/625/5000

Dragon's Descent

Dragon's Descent

Shyvana transforms into Dragon Form for the rest of combat, replacing her ability with Flame Breath. She then becomes untargetable before dive-bombing the largest group of enemies, dealing magic damage and stunning them for 1.5 seconds. Flame Breath: Shyvana breathes fire in a cone, dealing flat magic damage.

Damage:

100/175/500

Flame Damage:

1050/1650/30000

Windblast

Windblast

Passive: Daeja's attacks deal bonus magic damage and reduce the target's Magic Resist by 5. Daeja's attacks launch three barrages. Active: Daeja sends a wind blast toward the largest group of enemies, dealing magic damage.

Passive Damage:

25/40/150

Damage:

275/375/1800

Golden Scales

Golden Scales

Idas hardens her scales for 2 seconds, reducing incoming damage. She then roars, healing herself and shielding other allies for 50 seconds. The shield grants 30% Attack Speed while it holds.

Damage Reduction:

35/55/300

Heal:

450/600/3000

Shield:

180/275/2000

Jade Form

Jade Form

Shi Oh Yu enters Jade stance, gaining damage reduction, immunity to crowd control, and empowering her next 3 attacks with special effects that deal X damage. Attack 1: Deals X physical damage and stuns the target for 1.25 second. Attack 2: Deals X true damage. Attack 3: Ends the stance, dealing X physical damage to all enemies in a line and knocking them up for 1 second.

X Damage:

250/275/1000%

Damage Reduction:

20/25/50%

Rampage

Rampage

Sy'fen charges toward the farthest enemy within 2.5 hexes, dealing physical damage and knocking up enemies they pass through. After charging, Sy'fen bites an enemy, dealing physical damage and ignoring 50% of the target's Armor.

Damage:

150/170/450%

Bite Damage:

500/600/3000%

Tempered Fate

Tempered Fate

Bard sends magical energy toward the largest group of enemies, stunning them and causing them to take increased damage while stunned. If he hits at least 1 enemy, Bard dances in celebration.

Increased Damage:

15/20/9999%

Stun:

1.25/2/15

Death from Below

Death from Below

Pyke dives toward the lowest Health enemy and slashes in an X, dealing magic damage to his target and magic damage to other enemies struck. Enemies hit suffer 50% reduced healing for 8 seconds.

If Pyke hits an enemy at or below % Health he executes them and immediately recasts Death From Below.

Damage:

325/450/15000

Secondary Damage:

150/250/15000

Execute:

25/33/1%

New 7 ayarla Team Comps

See All Team Comps

New 7 ayarla Radiant Items

See All Items
Öğe
Öğe Bonusu
Tarif
radiant-chalice-of-power
Chalice of Charity
When combat begins, the holder and all allies within 1 hex in the same row gain 50 Ability Power and 10% Omnivamp for the rest of combat.
radiant-zekes-herald
Zeke's Harmony
When combat begins, the holder and all allies within 1 hexes in the same row gain 50% Attack Speed and 10% Omnivamp for the rest of combat.
radiant-titans-resolve
Titan's Vow
When the holder takes damage or inflicts a critical strike, they gain 3 Attack Damage and Ability Power. This stacks up to 25 times, at which point the holder gains 50 Armor and Magic Resist.
radiant-bramble-vest
Rosethorn Vest
Grants 130 Armor (including components). Negates 75% bonus damage from incoming critical hits. On being hit by an attack, deal 125/175/225★ magic damage to all nearby enemies (once every 2.5 seconds).
radiant-runaans-hurricane
Runaan's Tempest
The holder's attacks fire a bolt at another nearby enemy, dealing 110% of the holder's Attack Damage and applying on-hit effects. These bolts can critically strike. Radiant Bonus: +30% Attack Speed
radiant-jeweled-gauntlet
Glamorous Gauntlet
The holder's magic and true damage from their Ability can critically strike. The holder gains 40% bonus Critical Strike Damage.
radiant-hand-of-justice
Fist of Fairness
At the beginning of each planning phase, the holder gains both of the following: +40 Attack Damage and +40 Ability Power. Attacks and Abilities heal for 40% of damage dealt.
radiant-thiefs-gloves
Rascal's Gloves
At the beginning of the planning phase, the holder equips 2 temporary Radiant items. [Consumes three item slots]
radiant-statikk-shiv
Statikk Favor
Every third attack from the holder unleashes a chain lightning that bounces to 8 enemies, dealing 110 magic damage and reducing their Magic Resist by 50% for 5 seconds.
radiant-giant-slayer
Demon Slayer
The holder's Abilities and attacks do 35% bonus damage. If the target has more than 2200 maximum Health, the bonus increases to 70%.
radiant-quicksilver
Quickestsilver
Unique The holder gains immunity to crowd control in combat for 30 seconds. Radiant Bonus: +50% Attack Speed
radiant-bloodthirster
Blessed Bloodthirster
Damage heals the holder for 35% of the damage dealt. Once per combat at 40% Health, gain a 35% maximum Health shield that lasts up to 5 seconds. Radiant Bonus: +20 Attack Damage
radiant-last-whisper
Eternal Whisper
Physical damage reduces the target's Armor by 70% for the rest of combat. This effect does not stack. Radiant Bonus: +35% Critical Strike Chance
radiant-rabadons-deathcap
Rabadon's Ascended Deathcap
Grants 120 bonus Ability Power (including components).
radiant-edge-of-night
Brink of Dawn
When the holder first drops below 50% Health, they briefly enter stealth, becoming untargetable and shedding negative effects. After coming out of stealth, the holder gains 40% bonus Attack Speed. Triggers again at 30% Health.
radiant-rapidfire-cannon
Rapid Lightcannon
Increases the holder's Attack Range by 2 hexes and grants 75% bonus Attack Speed (including components). The wearer's attacks can no longer miss.
radiant-redemption
Absolution
Every 5 seconds, the holder radiates an aura to allies within 2 hexes, healing them for 18% of their missing Health. Affected allies take 25% reduced damage from multi-target abilities and attacks for 5 seconds. Radiant Bonus: +300 Health
radiant-zzrot-portal
Zz'Rots Invitation
At the start of combat, the holder taunts enemies within 4 hexes. When the holder dies, a Radiant Voidmother with bonus stats arises taunting nearby enemies. Radiant Voidspawns that arise from summoned units are 25% effective.
radiant-morellonomicon
More More-ellonomicon
Unique: Gain 80 bonus Ability Power. When the holder deals magic or true damage with their Ability, they burn the target, dealing 60% of the target's maximum Health as true damage over 30 seconds. and reducing healing by 50% for the duration of the burn.
radiant-dragons-claw
Dragon's Will
Grant 180 bonus Magic Resist (including components). Every 1.5 seconds, Regenerate 2.5% maximum Health for each enemy targeting the holder. If the holder is a Dragon, increase ALL bonuses and effects by 20%.
radiant-zephyr
Mistral
Unique: When combat begins, the wearer summons a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 8 seconds. Ignores CC immunity. Radiant Bonus: +10% Attack Speed for all allies at the start of combat
radiant-ionic-spark
Covalent Spark
Enemies within 3 hexes have their Magic Resist reduced by 50%. When they cast an Ability, they are zapped, taking magic damage equal to 250% of their max Mana. Radiant Bonus: Regenerate 1% max Health per second
radiant-blue-buff
Blue Blessing
Unique: Grant 20 bonus starting Mana. After casting their Ability, the holder gains 30 Mana. Radiant Bonus: +40 Ability Power
radiant-guinsoos-rageblade
Guinsoo's Reckoning
Attacks grant +10% bonus Attack Speed for the rest of combat. This effect can stack any number of times. Radiant Bonus: +30% Attack Speed
radiant-archangels-staff
Urf-Angel's Staff
In combat, gain 25 Ability Power every 5 seconds. +20 Ability Power.
radiant-gargoyle-stoneplate
Dvarapala Stoneplate
The holder gains 30 Armor and 30 Magic Resist for each enemy targeting them. Radiant Bonus: Regenerate 1% max Health per second
radiant-sunfire-cape
Sunlight Cape
Gain 600 bonus Health (including components). Every 1.5 seconds, a random enemy within 4 hexes is burned for 60% of their maximum Health as true damage over 30 seconds. Any healing they receive is reduced by 50%.
radiant-locket-of-the-iron-solari
Locket of Targon Prime
When combat begins, the holder and all allies within 2 hexes in the same row gain a shield that blocks 400/500/600★ damage for 60 seconds. Radiant Bonus: Grants 200 Health for all allies at the start of combat.
radiant-infinity-edge
Zenith Edge
Unique Grants 75% Critical Strike Chance (including components) and 10% Critical Strike Damage. Each point of Critical Strike Chance above 100% becomes +1% Critical Strike Damage. Radiant Bonus: +40% Critical Strike Damage
radiant-warmogs-armor
Warmog's Pride
Grants 1600 bonus Health (including components). Radiant Bonus: Regenerate 1% max Health per second
radiant-deathblade
Luminous Deathblade
Grant 50/75/100★ bonus Attack Damage (including components).
radiant-hextech-gunblade
Hextech Lifeblade
The holder's damage heal them for 35% of the damage dealt. The holder also heals their lowest health ally for the same amount. Radiant Bonus: +30 Ability Power
trap-claw-radiant
Banshee's Silence
Unique When combat begins, the holder and all allies gain a shield that blocks the first enemy Ability. Radiant Bonus: +50 Health for all allies at the start of combat.
radiant-shroud-of-stillness
Shroud of Reverance
Unique: When combat begins, the holder shoots a beam straight ahead that delays affected enemies' first spellcast, increasing their max Mana by 50% until they cast. Radiant Bonus: +15 Mana for all allies at the start of combat
radiant-frozen-heart
Frozen Heart Of Gold
Unique Reduces the Attack Speed of enemies within 2 hexes by 50%. Radiant bonus: +45 Mana
radiant-spear-of-shojin
Spear of Hirana
The holder's attacks restore 12 additional Mana. Radiant Passive: +20 Ability Power.

New 7 ayarla Item Changes

See All Items
Öğe
Changes
Tarif
dragons-claw
Dragon's Claw
Grant 175 bonus Magic Resist (including components). Regenerate 1% maximum Health for each enemy targeting the holder. If the holder is a Dragon, increase ALL bonuses and effects by 20%.
negatron-cloaknegatron-cloak

Other 7 ayarla Changes

Treasure Dragon

Armory is back in style

The Treasure Dragon replaces Raptors on stage 4-7 and lets you complete your item build through an offering of free items and other loot. You can choose to receive your rewards, or use 1 gold to refresh your selection. Use this to power up your team with the items and necessities you need.