22 / 71
389 maça göre kazanma Oranı 59.4%
Bu buildi direkt olarak oyun istemcine aktar:
En İyi Oyuncular ALL
Eu vim barganhar70.0%
Başlangıç EşyalarıZaman Hedefi
@ 12 saniye
@ 4 dakika
@ 21 dakika
Quinn yetenek sıraları
Quinn duruma göre eşyalar
Quinn Eşleştirmelere Genel Bakış
Quinn Genel bilgileri
Valor marks enemies hit by Quinn's Q, Ultimate, or E. This mark reveals them for 4 seconds. Valor will automatically mark nearby visible enemies as vulnerable periodically. Quinn's next auto-attack against such a target will consume the mark to deal bonus physical damage.
Signals Valor to fly in a target direction. The bird will stop on reaching the maximum range or colliding with an enemy unit. The collision will deal physical damage to all targets near the initial target and will apply nearsighted to the target for 1.75 seconds. Non-champions will be disarmed.
Passive: Attacking a marked target will grant Quinn bonus attack speed and movement speed for 2 seconds.
Active: Orders Valor to reveal the area around for 2 seconds (including units hiding in brushes)
Dashes to the target enemy, knocks them back, and deals physical damage to them. They are also slowed by 50%. Quinn will then leap back and land a fixed distance away from her target.
Channels for 2 seconds and makes Valor pick her up. She gains increased movement speed and is ghosted for as long as she isn't dropped. If she hits a target while she is being carried, she will drop a hail of arrows from the top upon her target which will deal physical damage. CC will cancel this ability while taking damage from non-minions will make her lose her Movement Speed for a while.
Use your range advantage when against melee champions to get a lead.
You can use your Ultimate R to roam from base to assist your other lanes. While helping them, check back in your own lane and be prepared to move back top if the enemy is pushing.
Quinn is a great split pusher. During the mid game, focus on split pushing and avoid team fighting. If you need to team fight, flank from the side.
R then fly forward and AA Q then AA E. Flash on top of your target as soon as your E knockback connects to cancel the animation and stay in place then continue to AA.