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Teenage Mutant Ninja Assassins Team Comp

Teenage Mutant Ninja Assassins
Classes
5
Origins
4

B

General info
Ninja Assassins are a powerful comp that uses the 6 assassin bonus and the extra damage from Ninjas (who are all individually strong units), to quickly destroy the backline. This comp does require level 7 and a Ghostblade to make work, but once you get there you will be very strong.
When to make
If you get an early spatula start and items that are good for assassins, then you can start to move towards this comp. It relies on Youmuu's Ghostblade to get you to 6 assassins at level 7.
Game plan
Early Game
You can do anything you want in the early game. Whether that's a strong early game synergy like noble OR just solid 2 star units. Mid game you can use Elementals till you can transition into 6 assassins at level 7.
Mid Game
You want 3 assassins, usually whatever you can find and a little bit of cannon fodder, elementals are really good for it. You never want to have just assassins because the AI will not jump to the back properly. Don't be afraid to make transitory units assassins with Youmuu's Ghostblade until you get to level 7 and hit your final form.
COMP CARRIES & ITEMS
ADDITIONAL COMP TIPS
  • You absolutely need Youmuu's Ghostblade for this comp to work. If you dont get a sword, then you can just pivot to Ninja Elementalists.
  • You can add in Gnar at level 8 for wild buff and CC.
  • You always want your strongest assassins to be opposite to the enemy carry so they jump to them.
FORMATION