This comp is a simple 6 Arcanist comps that revolves around Ahri as the main carry and Vex as the main tank. Silco, Jinx, and Viktor are simply strong 5-cost units that go in for the endgame.
Go for this comp if you have good AP items and a start with Yordles.

Stage 2
Before Krugs
Level up to 4 early if you want to start a win streak. Level up to 5 to try and continue the streak.
If you're weak in the early game, you can opt to save gold and lose streak instead.
Stage 3
Before Wolves
At Round 3-2, level up to 6 regardless of your start. Put together the strongest team you can.
Stage 4
Before Raptors
At Round 4-1, level up to 7. Roll down to stabilize your comp if you are weak. Afterward save up to hit level 8 and complete your comp.
Simple enough, use Yordles and a unit like Blitzcrank to pair with Ziggs for Scrap and Poppy for Bodyguard.
Start looking to add in more Arcanists, and move your tank and carry items to Poppy and Malzahar respectively.
Before using units like Jinx and Silco, you can look for strong Enchanter units like Morgana or Lulu in the meantime.
Recommended Hextech Augments

Spell Blade
After casting their Ability, Arcanists’ next attack deals bonus magic damage equal to 180% of their Ability Power.

Runic Shield III
Arcanists start combat with a shield equal to 600% Ability Power for 8 seconds.

Arcanist Heart
Your team counts as having 1 additional Arcanist. Gain a Swain.



