Sett begins charging up, becoming immune to crowd control and gaining a health shield for 2 seconds. After the shield breaks or at the end of its duration, he unleashes a blast in a cone at the most enemies in range, dealing physical damage to all enemies inside. The damage increases depending on how long he charged.
1000 / 1800 / 3240
100 / 150 / 225
65 / 98 / 146
80 / 180
Use the Mecha selector item to choose a PRIME. Combat start: the PRIME combines with the 2 nearest Mecha, absorbing 100% of their Health.
The PRIME gains 55 Ability Power and 60% Attack Damage
All Mechas gain 35 Ability Power and 50% Attack Damage; The PRIME gains double this amount.