Synergies

4

4

3

2

1
General info
This comp looks to 3 star the two 3-cost Astral units Varus and Illaoi. Illaoi alongside her Bruiser brothers stalls the fight for your backliner Varus who’ll use his stacked attack speed to stun and pierce down all enemies. You can also adjust the comp in a way where you add the Dragon - Sy'fen - who provides Whisper.






When to make
Slow Roll
Go for this comp if you’ve found one of your 3-cost Astral units during the first stages and have lots of AD item components for your main carry Varus. Another reason for playing this is when you see any Astral or Swiftshot related Augments such as “Press the Attack” or “Intercosmic Gifts”, as they can be game changing
How to play
This comp rolls gold above 50 to look for 3-star champions.

Illaoi

Varus

Ornn

Xayah

Sylas

Twitch

Ezreal

Skarner
Early Game Plan

Ezreal

Tahm Kench

Twitch

Skarner


Start your game with a Bruiser frontline and Swiftshots in the back for the damage. You can use either Twitch or Ezreal to hold any items for Varus and Tahm Kench is a great temporary tank for Illaoi.
Mid Game Plan

Varus

Illaoi

Sylas

Shen

Twitch

Skarner





Continue building your team upon Bruiser and start adding in Astral 3 by running your 2 most important units - Varus and Illaoi. Always have a copy of the temporary damage item holders on your bench ready, to transition the items onto Varus.
Additional comp tips
Optional: Stay at level 7 and start Slow Rolling for Varus 3 only. Drop down to Swiftshot 2 and make Sy’fen your secondary priority and tank carry.
The earlier you can get Astral 3 the better. So if you drop a Varus or Illaoi copy from the first minion round, make sure you activate Astral to hit your 3-cost carries 3 star faster.