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TFT Tier List

Tier 1
Tier 2
Tier 3
Hero
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Tier
Icon
Augment
Avg Place
Win Rate
Pick Rate
S
bigfriend1
Big Friend

Your units that start combat next to a unit with over 1650 Health take 10% less damage for the rest of combat.

Avg Place
4.02
Win Rate
17.8%
Pick Rate
0.0%
bandofthieves1
Band of Thieves I

Gain 1 Thief's Gloves.

Avg Place
4.29
Win Rate
13.8%
Pick Rate
0.7%
exiles1
Exiles I

Your units that start combat with no adajacent allies gain a 25% maximum Health shield for 10 seconds.

Avg Place
4.29
Win Rate
14.6%
Pick Rate
0.1%
secondwind1
Second Wind I

After 10 seconds of combat, your units heal 40% of their missing Health.

Avg Place
4.31
Win Rate
14.7%
Pick Rate
0.8%
cyberneticuplink1
Cybernetic Uplink I

Your champions holding an item gain 150 Health and restore 2 Mana per second.

Avg Place
4.31
Win Rate
15.0%
Pick Rate
0.1%
tinytitans1
Tiny Titans

Your Tactician heals 30 Health, grows larger, and has 130 maximum Health.

Avg Place
4.32
Win Rate
11.5%
Pick Rate
0.9%
cyberneticshell1
Cybernetic Shell I

Your champions holding an item gain 150 Health and 20 Armor.

Avg Place
4.32
Win Rate
14.2%
Pick Rate
0.1%
preparation1
Preparation l

Units on your bench start at 1 stack and gain 25 Health, 4 Attack Damage and Ability Damage every round, up to 4 times.

Avg Place
4.34
Win Rate
15.9%
Pick Rate
0.3%
electrocharge1
Electrocharge I

When your units receive a critical strike, they deal 50/70/90/110 magic damage to nearby enemies. 1 sec cooldown.

Avg Place
4.35
Win Rate
13.7%
Pick Rate
0.3%
makeshift
Makeshift Armor I

Your units with no items gain 30 Armor and Magic Resist.

Avg Place
4.35
Win Rate
13.5%
Pick Rate
0.2%
futuresight2
Future Sight I

Know who you will fight next. Gain a Zephyr.

Avg Place
4.36
Win Rate
13.8%
Pick Rate
0.1%
featherweights1
Featherweights I

Your 1 and 2 cost units gain 25% movement and Attack Speed.

Avg Place
4.37
Win Rate
12.7%
Pick Rate
0.2%
firstaidkit
First Aid Kit I

All healing and shielding received by your units is increased by 25%.

Avg Place
4.38
Win Rate
15.4%
Pick Rate
0.2%
afk1
AFK

You cannot perform actions for the next 3 rounds. Afterwards, gain 20 gold.

Avg Place
4.38
Win Rate
14.7%
Pick Rate
0.2%
itemgrabbag
Item Grab Bag I

Gain 1 random completed item.

Avg Place
4.39
Win Rate
12.9%
Pick Rate
0.9%
ludensecho1
Luden's Echo I

When your units cast and deal Ability damage, the first target hit and a nearby enemy take 40/70/100/130 bonus magic damage.

Avg Place
4.39
Win Rate
13.2%
Pick Rate
0.4%
thrillofthehunt1
Thrill of the Hunt I

Your units heal 400 Health on kill.

Avg Place
4.40
Win Rate
13.9%
Pick Rate
1.2%
celestialblessing1
Celestial Blessing I

Your units heal for 12% of the damage dealt by attacks and abilities. Excess healing is converted to a shield up to 250 Health.

Avg Place
4.41
Win Rate
13.9%
Pick Rate
0.8%
A
cqctraining1
Knife's Edge I

Your units that start combat in the front 2 rows gain 15 Attack Damage.

Avg Place
4.47
Win Rate
12.5%
Pick Rate
0.3%
consistency1
Consistency

Gain double streak gold.

Avg Place
4.49
Win Rate
15.4%
Pick Rate
0.5%
standunited1
Stand United I

Your units gain 1 Attack Damage and Ability Power per Trait active across your team.

Avg Place
4.49
Win Rate
13.4%
Pick Rate
0.1%
triforce1
Tri Force I

Your 3-cost champions gain 133 Health, 13 starting Mana, and 13% Attack Speed.

Avg Place
4.49
Win Rate
12.3%
Pick Rate
0.1%
cybernetic1
Cybernetic Implants I

Your units equipped with an item gain 150 Health and 8 Attack Damage.

Avg Place
4.52
Win Rate
12.4%
Pick Rate
0.1%
pandora
Pandora's Items

Gain a random component. At the start of each turn, items on your bench are randomized (excluding Force of Nature, Spatula, and consumables).

Avg Place
4.53
Win Rate
12.9%
Pick Rate
0.6%
battlemage1
Battlemage I

Your units that start combat in the front 2 rows gain 15 Ability Power.

Avg Place
4.53
Win Rate
12.6%
Pick Rate
0.3%
combattraining1
Combat Training I

Your Champions permanently gain 1 Attack Damage every time they kill an enemy unit. Champions start with 2 Attack Damage.

Avg Place
4.67
Win Rate
14.0%
Pick Rate
0.3%
pandorasbench1
Pandora's Bench

Gain 2 gold. At the start of every turn, Champions in your 3 rightmost bench slots transform into random Champions of the same cost.

Avg Place
4.76
Win Rate
13.9%
Pick Rate
0.7%
B
lategamespecialist1
Lategame Specialist

Gain 40 gold when you reach Level 9.

Avg Place
4.84
Win Rate
14.4%
Pick Rate
0.1%
recombobulator1
Recombobulator

Champions on your board permanently transform into random champions that cost 1 more. Gain 2 Magnetic Removers.

Avg Place
5.00
Win Rate
9.6%
Pick Rate
0.1%