Physical damage heals the holder for 33% of the damage dealt. Upon falling below 40% Health, the holder gains a 30% max Health shield that lasts up to 5 seconds.
When combat begins, the holder and all allies within 1 hex in the same row gain 35 Ability Power for the rest of combat.
Grants 200 bonus Magic Resist (including components). On being hit by magic or true damage from an Ability, launch a fireball at the Ability's caster that deals magic damage equal to 18% of their max Health (0.5 second cooldown).
Enemies within 3 hexes have their Magic Resist reduced by 50%. When they cast an Ability, they are zapped taking magic damage equal to 200% of their max Mana.
The holder gains the Mutant trait.
Unique The holder gains 20% bonus Attack Speed. The holder is immune to crowd control in combat for 15 seconds.
The holder gains 10 bonus Attack Damage. The holder's attacks fire a bolt at another nearby enemy, dealing 75% of the wearer's Attack Damage as physical damage.
Unique When combat begins, the holder summons a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 5 seconds.