


Basic Attacks heal the wearer for 33% of the damage dealt. The first time the wearer would fall below 40% Health, they gain a shield equal to 30% max Health for 5 seconds



When combat begins, the wearer and all allies within 1 hex in the same row gain 25 Ability Power for the rest of combat.



Enemies within 2 hexes have their Magic Resist reduced by 50% (does not stack). When they cast a spell, they are zapped taking magic damage equal to 250% of their max Mana.



Basic Attacks fire a bolt at another nearby enemy, dealing 75% of the wearer's Attack Damage and applying on-hit effects. These bolts can critically strike.



Unique When combat begins, the wearer summons a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 5 seconds. This effect pierces CC immunity.