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Synergies

The best TFT synergies for every champion in Set Set 11 Inkborn Fables. Understand how to match champions for every game and how to build TFT synergies to increase your top 4 consistency.

DragonlordDragonlord

After 8 seconds of combat, the Dragon strikes the board, dealing true damage to enemies and granting all allies Attack Speed for the rest of combat.

2

5% Health damage, 12% Attackspeed

3

10% Health damage, 18% Attackspeed

4

12% Health damage and Stuns for 1.5 seconds.

5

18% Health damage, 40% Attackspeed

DryadDryad

Dryads gain Ability Power and 250 Health. Each enemy death grants additional Health.

2

15 AP + 2 HP per enemy death

4

30 AP + 6 HP per enemy death

6

65 AP + 10 HP per enemy death

FatedFated

Hover and drop one Fated unit over another to form a pair and unlock a Fated Bonus. Your pair gains bonus HP .

3

Pair gets the Fated Bonus.

5

All Fated champions get 200% of the Fated Bonus

7

All Fated champions get 300% of the Fated Bonus

FortuneFortune

When you lose a fight, gain Luck. The more fights in a row you lose, the more Luck you get. Lose Luck when you win.

3

Roll a die; in that many player combats, hold a Festival where you may convert your Luck into rewards.

5

Heal 3 player health at the start of each player combat.

7

Fortune smiles! Gain extra rewards and more luck every turn no matter what, and hold a Festival every turn.

GhostlyGhostly

Upon dealing or taking damage 6 times, Ghostly units send 2 spectres to haunt nearby enemies and heal 4.5% max Health every 2 seconds.

Haunted enemies take bonus damage for each spectre on them, and pass spectres on death.

2

5% per spectre

4

10% per spectre

6

16% per spectre

8

32% per spectre

HeavenlyHeavenly

Heavenly champions grant a unique stat bonus to your team, increased by their star level and each Heavenly unit in play.

2-stars grant 30% more. 3-stars grant 50% more

Base Values:

  • Kha'Zix = 10 Crit
  • Malphite = 8 Armor/ Magic Resist
  • Neeko = 60 Health
  • Qiyana = 10 Attack Damage
  • Soraka = 10 AP
  • Wukong =10% Attack Speed
  • Emblem = 6% Omnivamp

2

100% bonus

3

115% bonus

4

135% bonus

5

165% bonus

6

200% bonus

7

240% bonus

InkshadowInkshadow

Gain unique Inkshadow items. Inkshadow champions gain bonus damage and damage reduction.

Which Inkshadow items you get changes each game.

3

1 Item, 5% bonus damage and damage reduction

5

2 Items, 10% bonus damage and damage reduction

7

4 Items, 20% bonus damage and damage reduction

MythicMythic

Mythic champions gain Health, Ability Power, and Attack Speed.

After 4 player combats, they become Epic, increasing the bonus by 50%.

3

+10 Health%, 10 AP

5

+20 Health%, 20 AP

7

+30 Health%, 32 AP

10

Instantly become Epic. The bonus is increased by 200% instead.

PorcelainPorcelain

After casting, Porcelain champions boil, gaining Attack Speed and taking less damage for 3 seconds.

2

30 AS% + 20% reduced damage

4

60 AS% + 35% reduced damage

6

125 AS% + 60% reduced damage

StoryweaverStoryweaver

Storyweavers summon a Hero named Kayle and evolve her. Storyweavers gain max Health.

Each Storyweaver star level increases Kayle's Health and Ability Power. Kayle gets 20 % bonus attack speed for each game Stage.

3

Pick a supportive effect. 60 Health

5

Pick a combat effect. 100 Health

7

Pick a combat effect. 150 Health

10

Ascend. 250 Health

UmbralUmbral

The moon illuminates hexes, Shielding units placed in them at the start of combat.

Umbral units in illuminated hexes execute low Health enemies.

2

200 Shield + 10% Health execute

4

500 Shield + 18% Health execute

6

1000 Shield and illuminate the whole board

8

Executed enemies have a 100% chance to drop loot; 40% Health execute