Basic Attacks grant +6% bonus Attack Speed for the rest of combat. This effect can stack any number of times.
The holder's spells heal them for 33% of the damage dealt. Excess healing fuels a shield that protects the holder against up to 400 damage.
Enemies within 3 hexes have their Magic Resist reduced by 40% (does not stack). When they cast a spell, they are zapped taking magic damage equal to 225% of their max Mana.
When combat begins, the wearer and all allies within 2 hexes in the same row gain a shield that blocks 300/375/500/800★ damage for 8 seconds.
Spells deal 180 splash damage. If the target is crowd-controlled, they will take an additional 180 damage.
The holder gains the Dusk trait
When the holder deals damage with their spell, they burn the target, dealing 25% of the target's maximum Health as true damage over 10 seconds and reducing healing by 50% for the duration of the burn.