Negates bonus damage from incoming critical hits. On being hit by a Basic Attack, deal 80/100/150/250★ magic damage to all nearby enemies (once every 2.5 seconds max).
Reduces the Attack Speed of nearby enemies by 50%. Each Frozen Heart a champion carries beyond the first increases the radius of this effect.
Prevents the wearer's first death, placing them in stasis instead. After 2 seconds, they return with 400 Health and shed all negative effects.
When combat begins, the wearer and all allies within 2 hexes in the same row gain a shield that blocks 300/375/500/800★ damage for 8 seconds.
When combat begins, shoots a beam straight ahead that delays affected enemies' first spellcast, increasing their max Mana by 33% until they cast.
At start of combat, and every 2 seconds thereafter, a random enemy within 2 hexes is burned for 25% of their maximum health over 10 seconds. Any healing they receive is reduced by 50%.
When the wearer takes damage or inflicts a critical hit, they gain a 2% stacking damage bonus. Stacks up to 25 times, at which point the wearer gains 25 Armor and Magic Resistance, and increases in size.
The holder gains the Vanguard trait