


Basic Attacks grant +5% bonus Attack Speed for the rest of combat. This effect can stack any number of times.



The holder's spells heal them for 40% of the damage dealt. Excess healing fuels a shield that protects the holder against up to 300 damage.



Enemies within 3 hexes have their Magic Resist reduced by 40% (does not stack). When they cast a spell, they are zapped taking magic damage equal to 225% of their max Mana.



When combat begins, the wearer and all allies within 2 hexes in the same row gain a shield that blocks 300/350/400★ damage for 8 seconds.



When the holder casts their spell, the first target dealt magic damage and up to 3 nearby enemies are dealt an additional 200 magic damage.



Unique: When the holder deals damage with their spell, they burn the target, dealing 25% of the target's maximum Health as true damage over 10 seconds and reducing healing by 50% for the duration of the burn.



The holder gains the Dragonsoul trait.