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Mobalytics

Tier

B

Synergies

Dark Star
4
Mystic
2
Sniper
2
Vanguard
2
Chrono
2
Celestial
2
General info
This comp uses the Dark Star bonus to buff up powerful carries like Jhin. The comp focuses around Jhin, until you are able to hit level 9 to add in a unit like Xerath.
When to make
When you have good items for Jhin. If you have early Dark Star units early, that will help, but don't only buy Dark Star units.
leveling guide

Stage 2

Before Terrabusters

1
2
3
4
5
6
7
  • Level up on 2 if you are strong and want to start a win streak.
  • Level up to 5 after the carousel on Round 4 if you want to continue your win streak.
  • If you were lose streaking up to Round 7, you can level up to 5 if you don't think you can beat the creeps.

Stage 3

Before Anchortails

1
2
3
4
5
6
7
  • Level up to 6 if you are on a win streak during Round 2 or level up to 5 if you haven't yet.
  • Win streak or lose streak, you should normally catch up to level 6 on Round 2. Roll a small amount if you are very weak and need to stabilize.

Stage 4

Before Arcraptors

1
2
3
4
5
6
7
  • Before the fight on Round 1, level up to 7 and roll down if necessary.
  • 7 After raptors, level to 8 if you haven't already and roll down to complete your team.
Game plan
Early game
2 frontline and 2 backline of any kind will work, but these transition best.
Mid game
Snipers and Vanguards will be a solid mid game, with 4 Dark Star providing good damage.
Additional comp tips
  • Snipers will do the most damage when placed in the corners, but make sure to scout for enemy Blitzcranks and Zephyrs so you know how to place your Jhin.
  • Since this comp is heavily AD based, you can throw magic damage items on Ashe, or wait until you are able to fit in Xerath.
Carousel Priority
Comp carries & items
Jhin
guardian-angel

Guardian Angel

15

25

bf-sword
chain-vest
last-whisper

Last Whisper

+15%

+10%

recurve-bow
sparring-gloves
infinity-edge

Infinity Edge

15

+10%

bf-sword
sparring-gloves