Last updated 6 days ago for 10.11 Patch
This rebel comp hyper rolls the early game to carry with Ziggs and Malphite. With an early win streak, this comp looks to comfortably hit level 8 to find key units like Jinx, Gangplank, and Aurelion Sol.
Go for this comp if you can start with early tears. Seraph's will be extremely important for Ziggs, and try to get multiple copies of Ziggs and Malphite. Without double Seraph's, Ziggs will not reach close to his full potential.
Early game you mainly just want 3 rebels with any unit. Rumble will be a good item holder for Gangplank and give you Demolitionist early.
At level 6, you just want to have your 6 rebels up and running. At level 7 you can either add in Rumble or a Blaster for Jinx.