Blademasters have a chance on hit to attack two extra times.
30% Chance On Hit
65% Chance On Hit
100% Chance on Hit
Every fourth Blaster attack fires additonal attacks which apply on-hit effects.
3 Additional Attacks
6 Additional Attacks
Demolitionist spells stun targets they hit for 1.5 seconds.
Passive: Infiltrators jump to the back of enemy territory at the start of combat. Infiltrators gain Attack Speed for the first 6 seconds of combat and refreshes this buff on takedown.
40% Attack Speed
80% Attack Speed
150% Attack Speed
Mana-Reaver attacks increase the cost of their target's next spell cast by 30%
Mercenaries can be paid gold to upgrade their ability.
Grants the team bonus Magic Resist.
50 Magic Resist
120 Magic Resist
Ally Star Guardian basic attacks are converted to true damage. All other ally basic attacks are converted to magic damage.
Protectors gain a shield scaling off max health for 3 seconds whenever they cast.
30% Max Health Shield
40% Max Health Shield
50% Max Health Shield
Snipers deal increased damage for each hex of distance between themselves and their target.
9% Damage per Hex
16% Damage per Hex
All allies gain increased Spell Power.
20% Spell Power
40% Spell Power
70% Spell Power
Starships continuously circle the arena and cannot basic attack. Gains 40 mana per second.