Wearer is also a Battlecast.
Wearer is also a Blademaster.
Attacks heal for 45% of damage.
Negates bonus damage from critical hits for wearer. When hit by a basic attack, thorns hit nearby enemies up to once every 2.5 seconds and damage scales with star level (80/120/160).
Wearer is also a Celestial.
At the start of combat, the holder and their left and right neighbors gain 30 AP for 20 seconds.
Wearer is also a Dark Star.
On a kill or assist, gain an additional 25 Attack Damage until end of combat (Stacks infinitely and starts with 1 stack).
Gain +1 team size.
Deal 20% bonus pre-mitigation damage. If enemy max health is over 1750, deal 80% bonus pre-mitigation damage instead.
On round start, either gain 45% more damage or 45% healing from damage (spell or attack damage).
Heal for 45% of spell damage dealt. Overhealing generates a shield (max 400 health).
Enemies within 2 hexes that cast a spell are zapped, taking magic damage equal to 200% their max mana and reducing their Magic Resist by 40% (does not stack).
When the wearer inflicts a critical hit, the target's armor is reduced by 75% for 3 seconds. Does not stack
At the start At the start of combat, all champions within two spaces to the left and right of the wearer gain a 250/300/375 health shield for 7 seconds. Scales with Star Levelof combat, all champions within two spaces to the left and right of the wearer gain a 250/275/300 health shield for 7 seconds. Scales with Star Level
Spells deal 180 splash magic damage. If the target is shielded or CC'd, they will take an additional 180 damage.
Spells deal burn damage equal to 2.5% of the enemy's maximum health per second for 10 seconds. Reduces enemy healing by 30%.
Wearer is also a Protector.
Wearer is also a Rebel.
Attacks deal burn damage equal to 2.5% of the enemy's maximum health per second for 4 seconds. Reduces enemy healing by 30%.
When combat begins, shoots a beam straight ahead that delays affected enemies' first spellcast, increasing their max Mana by 30% until they cast. (Width is 1.5 hexes)
Wearer is also a Star Guardian.
Every 3rd attack deals 85 magical damage to 3/4/5 targets. (Scales with Star Level) Deals an additional 85 true damage against CC'd or shielded enemies.
When wearer takes damage or critically hits, gain a 2% stacking damage bonus. Stacks up to 25 times at which point wearer gains 25 amor and magic resist.
On combat begin, gain a spell shield. When it breaks, stun the champion who broke the shield.
Allies within 1 spaces to the left or right gain +30% attack speed.