Kai'Sa dashes to the farthest enemy unit, gaining a shield and attack speed.
Assassins leap to the farthest enemy at the start of combat and have increased Crit Chance and Crit Damage.
+75% Crit Damage & +5% Crit Chance
+150% Crit Damage & +20% Crit Chance
+225% Crit Damage & +30% Crit Chance
Rangers have a chance to double their attack speed for the next 3s.
25% Chance to Double Attack Speed
70% Chance to Double Attack Speed