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Meta Comps

300 Whispers

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Medium
Synergies
General info
This comp uses mainly Whispers - with Sy’fen as Dragon and Pantheon as strong frontline carries. Zyra is your utility and extra backline damage. The non-whisper units in this comp support both your carries with either more health in Bruisers, more damage in Warriors or more utility with shields and stuns.
titans-resolve
bloodthirster
giant-slayer
titans-resolve
quicksilver
bloodthirster
guinsoos-rageblade
When to make
default-level
If you have strong Attack Damage items like Bloodthirster you can force this most games. Sy'Fen and Pantheon are easy carries to flex into.
Mecha: PRIME
Brawler
Jax
Anima Squad
Renegade
Sylas
Early Game Plan
Mecha: PRIME1
Brawler1
Mecha: PRIME
Brawler
Jax
bloodthirster
giant-slayer

There aren't many early game Whispers units, so the ideal opener would be a Bruiser start with some early game carry in the backline. A strong opener like that would be Skarner and Jax in the frontline, with Nidalee as AD item-holder. Level up to 4 at stage 2-1.

Mid Game Plan
Anima Squad1
Renegade1
Mecha: PRIME1
Brawler1
Mecha: PRIME
Brawler
Jax
Anima Squad
Renegade
Sylas
bloodthirster
giant-slayer
guinsoos-rageblade
runaans-hurricane

In the mid game, you get units like Sylas and Zyra available to you. That will give you Whispers 2. Try to make Zyra your focus in the mid game until you find Pantheon and Sy'fen in the late game. Level up to 6 at stage 3-2.

Additional comp tips
When positioning this comp, make sure you always have your main carry Sy’fen on more of the far left or right hex of the frontline. This usually results in our Dragon hitting as many units as possible when using the ability.
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recurve-bow
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