Synergies

4

3

1

2
General info
This comp brings the Monsters out of Set 8 - Monsters Attack! You'll play only Civilian and Threat champions which have all increased stats by nature.







When to make
Slow Roll
- If you find any Threat Hero Augment
- Especially If you get "Threat Level: Maximum" Augment
- If you can 3 star Vel'Koz at level 7
How to play
This comp rolls gold above 50 to look for 3-star champions.

Cho'Gath

Vel'Koz

Rammus

Janna

Urgot

Alistar

Sivir

Galio
Early Game Plan

Sylas

Sivir

Galio

Nasus

- Play anything that synergizes! You are just waiting for the late game to get your Threats online! - Strong Opener = Level up to 4 at stage 2-1. - Weak Opener = DON't level up and lose streak.
Mid Game Plan

Cho'Gath

Vel'Koz

Vel'Koz

Rammus

Galio

Nasus





- Start playing Threats but prioritize 3 starring Cho'Gath and Vel'Koz first! - Play 2 Vel'Koz: --> 1st Vel = Mana item + damage --> 2nd Vel = Damage items only - Level up to 6 at stage 3-2.
Additional comp tips
- Loaded Dice Tip: throw it on Cho'Gath/Vel'Koz/Rammus at level 6/7 --> easy to 3 star
- REMEMBER: Built Different & Double Trouble DON'T WORK with Threat units!