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You've traveled back in time to look at a champ from an old Set

Champion cost 2
Zaun
Zaun
Juggernaut
Juggernaut
Challenger
Challenger
a

Warwick

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Ability

Primal Howl

Primal Howl

Passive: Warwick's attacks restore Health.

Active: For the next 2.5 seconds, the passive healing is increased by 50%. After, Stun adjacent enemies.

Stun Duration:

1.2/1.5/2

Health:

30/35/40

Warwick Stats

Health

750 / 1350 / 2430

Damage

55 / 84 / 124

DPS

41 / 62 / 93

MR

45

Armor

45

Speed

0.75

Mana

40 / 90

Range

Warwick Synergies

ZaunZaun

Zaun champions create random chem-mods that only they can use. Champions can be modded once, and mods can only be removed by benching the champion.

Your first Zaun mod will always be an offensive mod (Robotic Arm, Virulent Bioware) or a hybrid mod (Adaptive Implant, Shimmer Injector). Your second mod will always be a hybrid mod or a defensive mod (Unstable Chemtank, Hextech Exoskeleton). You can’t get double hybrid mods. Your third mod will always be the remaining category.

2

Gain 1 chem-mod

4

Gain 2 chem-mods

6

Gain 3 chem-mods and Overcharge them

JuggernautJuggernaut

Juggernaut champions take less damage as their Health decreases.

2

15% to 25% damage reduction

4

20% to 35% damage reduction

6

30% to 50% damage reduction

ChallengerChallenger

Challengers gain bonus Attack Speed. When their target dies, Challengers dash to a new target and increase their Attack Speed bonus by 50% for 2.5 seconds.

2

30%

4

60%

6

95%

8

140%

Popular Warwick team comps