All Out Strike
Slam the ground, knocking the current target into the air. Then smash them away towards the edge of the battlefield, dealing magic damage and Stunning them. Briefly stun and deal magic damage to enemies that collide with the target while they are being knocked back or who are adjacent to where the target lands.
K'sante heals himself for 10% of his maximum Health on cast and if the target cannot be pushed back any further, they are knocked off the battlefield.
If the target is still alive, K'Sante will chase after them.
1050 / 1890 / 3402
65 / 98 / 146
46 / 69 / 102
0 / 70
Every 4 seconds, Shurimans heal 5% maximum Health. After 8 seconds, select Shurimans Ascend and gain 20% maximum Health and 30% Attack Speed.
The strongest Shuriman ascends
All Shurimans Ascend. +15% Ascension bonus
Instead, Ascend at combat start. +45% Ascension bonus
Ascend twice, at combat start and after 8 seconds. +75% Ascension bonus