You've traveled back in time to look at a champ from an old Set
Recommended Items
Warmog's Armor
1000
Bramble Vest
20
20
Gargoyle Stoneplate
20
20
Ability
Dr. Mundo injects himself with “medicine”, restoring 35% of his maximum Health and becoming energized for 5 seconds. While energized, he restores an additional percentage of his maximum Health over the duration and deals magic damage to a random nearby enemy second. At the end of the spell, Dr. Mundo expels a burst of electricity that deals a percentage of his current Health as magic damage to all enemies within two hexes.
Heal:
25/35/100%
Damage:
80/125/300
Burst Damage:
15/20/50%
Dr Mundo Stats
Health
1000 / 1800 / 3240
Damage
80 / 144 / 259
DPS
48 / 86 / 156
MR
50
Armor
50
Speed
0.6
Mana
75 / 150
Range
Dr Mundo Synergies
Bruiser
All allies have increased Health. Bruisers gain double this bonus.
Mutant
Mutants gain unique bonuses. These are different each game. Adrenaline Rush Mutant units have a chance to trigger two additional attacks against their target. Bio-Leeching Your team gains Omnivamp (healing for a percentage of all damage dealt). Synaptic Web The abilities of Mutant units cost less to cast with a minimum of 10 mana. Cybernetic Enhancement Mutants with at least one item gain bonus stats. Metamorphosis Mutants grow every two seconds, gaining bonus stats that stack up to five times. Voracious Appetite Mutant units grow stronger each time an ally dies. Voidborne Three Mutant execute targets they damage who are below 20 percent health. Five Mutant gain bonus true damage.