Cho’Gath devours the lowest Health enemy within range, dealing magic damage. If this kills the target, Cho’Gath gains a stack of Feast, up to a cap. Each stack of Feast grants 2% bonus Health and size permanently.
1300 / 2340 / 4212
100 / 180 / 324
60 / 108 / 194
100 / 150
Innate: Colossus are bigger, more powerful, and take up two slots in your army.
Colossus take 25% reduced damage
All allies have increased Health. Bruisers gain double this bonus.
Mutants gain unique bonuses. These are different each game. Adrenaline Rush Mutant units have a chance to trigger two additional attacks against their target. Bio-Leeching Your team gains Omnivamp (healing for a percentage of all damage dealt). Synaptic Web The abilities of Mutant units cost less to cast with a minimum of 10 mana. Cybernetic Enhancement Mutants with at least one item gain bonus stats. Metamorphosis Mutants grow every two seconds, gaining bonus stats that stack up to five times. Voracious Appetite Mutant units grow stronger each time an ally dies. Voidborne Three Mutant execute targets they damage who are below 20 percent health. Five Mutant gain bonus true damage.