Communication Overflow Summoner Build Guide for PvE
Communication Overflow is a swiftness based pet build which utilizes pets to deal most of its DPS.
Due to high swiftness, it is a relatively safer variant with incredibly consistent DPS since the pets cannot be killed (except ) and only die to time expiration.
For a deep dive into this build, check out the Summoner Community Guide here.
Sticky Moss Swamp
This build prioritizes self-buff tripods are high priority to maximize your damage output.
enables 100% uptime for .
Sync your with your with at level 5. If you'd like with instead, you need level 3 .
How to play
Summoner's overall playstyle is about maintaining attack power synergy skills before casting your main damage skills.
The attack power synergy skills are and , and must be used before casting , for example, to get the maximum possible damage.
is also used with the tripod for an attack power buff (up to 44.4%) for 5 seconds.
One of the tricks summoner use to cancel the animation for is by using before the end of casting Ancient Spears for animation cancel.
The recommended awakening skill to use for this build is because is enhancing it.
Here are some examples for skill rotations:
Starting with > > .
Casting: > > > .
Conviction & judgement + Kelsion animation cancel : &
Identity Usage :
: Highest damage output.
: Highest Stagger output.
: Efficient orb usage.
For stagger :
> > Or Or .
Here are recommendations from the Summoner Community Guide:
"The general idea is to try and sync each of your 2 non-pet damage skills with either your & combo or . Whichever you pick depends on your preference and your tripods/gems.
Early on we recommend + as it is the combo that is the easiest to pull off both in terms of tripod requirements and skill.
For starters it is recommended to try and sync with
And with your & combo.
It is a bit scuffed without any tripod levels but there is no better option. You will need some level 3+ tripods for this combo to start feeling really smooth."
Keen Blunt Weapon
- provides extended time and damage for all your summons (including ).
- You can use instead of but it's not as optimal.
- 's viability is relative to your ability to maintain high movement speed. Avoid if you can't do this.
The 1747 Swiftness threshold is significant for optimizing the Hallucination rotation.
In early game, the recommended sets are the following:
Argos Gear: Preordained set (crit rate set).
Legendary Valtan & Vykas: Beast set (additional damage % set).
Relic Valtan & Vykas: Charm, Salvation or Hallucination.
Here are insights from the Summoner Community Guide:
"Charm set (1445-1540): is the highest early damage set that has very little reliance on gems and tripods, this is ideal to take early on until you gain effective tripods and gems. This set falls off after 1540+/ancient gear level. HOWEVER, the Charm set does have an end game build variant that can compete with both Salvation and Hallucination. We will discuss this variant later on in the builds section.
Salvation set(1490+): is a direct upgrade over Charm once you have obtained level 4-5 tripods, higher level gems, and higher level relic sets. This is also a viable end game build set up for people who cannot achieve all the requirements for Hallucination. Salvation can be used earlier but is generally recommended to do your own testing beforehand to make sure you are doing acceptable damage relative to charm.
Hallucination set(1540+): is a side-grade over Salvation. It is the highest potential build but it requires the absolute max stats and gear and is only recommended to be played after 1540+ once you have a correct bracelet and high gear."