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Mobalytics

Yasuo • build

champion classes slayer

Slayer

Severe difficulty

Power Spike (Early, Mid, Late)

Early

Mid

Late

Playstyle

Damage Type

13% ap

87% ad

;

Middle

Win  49.4%  Pick 5.7%  Ban 16.7%

Middle

Win  49.4%  Pick 5.7%  Ban 16.7%

Top

Win  48.2%  Pick 1.3%  Ban 16.7%

Bottom

Win  48.9%  Pick 1.1%  Ban 16.7%

Yasuo Mid

Win 54% • Default build

Yasuo Runes

Best runes for the selected Yasuo build:

Precision
Domination

Summoner Spells

Core Items

Starting Items

Doran's Blade
Health Potion
Warding Totem (Trinket)

Early Items

Berserker's Greaves

Core Items

Phantom Dancer
Infinity Edge
Berserker's Greaves

Full Build

Phantom Dancer
Infinity Edge
Berserker's Greaves
Death's Dance
Guardian Angel
Bloodthirster

Situational Items

All

Mortal Reminder
Wit's End
Frozen Mallet
Mercurial Scimitar
Blade of the Ruined King
Sterak's Gage

Items vs heavy AP team

Death's Dance
Wit's End
Mercurial Scimitar

Items vs heavy AD team

Death's Dance
Guardian Angel
Bloodthirster

Yasuo Skill order

Q
E
W
Recommended skill order for Yasuo Mid build:
YasuoQ1Wrapper
YasuoW
YasuoE
YasuoR
1
Q
2
E
3
W
4
Q
5
Q
6
R
7
Q
8
E
9
Q
10
E
11
R
12
E
13
E
14
W
15
W
16
R
17
W
18
W

Yasuo Best lane matchups

Ryze

+ 211.2

GD@15

Mordekaiser

+ 192.8

GD@15

Garen

+ 192.6

GD@15

Yasuo Worst lane matchups

Riven

- 541.8

GD@15

Renekton

- 400.4

GD@15

Pyke

- 300.4

GD@15

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General information

Yasuo Abilities

Description
Cooldowns

Way of the Wanderer

Yasuo_Passive
P

Yasuo doubles his total critical strike chancee from all other sources, but his critical strikes deal reduced damage. Yasuo also gains flow for moving around on the map. At 100 stacks of flow, and upon taking damage from enemy units, Yasuo consumes all the flow stacks to shield himself.

Steel Tempest

YasuoQ1Wrapper
Q

Thrusts his sword in the target direction, dealing physical damage to enemies hit. This ability can critically strike. If this ability hits an enemy, Yasuo gains a Gathering Storm stack for 6 seconds. On gaining two stacks of Gathering Storm, this ability consumes all the stack to unleash a whirlwind that travels in the target direction, which deals the same damage and knocks up all enemies hit for a second.

Wind Wall

YasuoW
W

Creates a wall of wind in the target direction which slowly drifts forward and blocks all hostile non-turret projectiles that attempt to pass through it.

Sweeping Blade

YasuoE
E

Dashes a fixed distance toward the target enemy unit, dealing magic damage to them. Yasuo cannot dash to the same target more than once every few seconds.

Last Breath

YasuoR
R

Blinks to a knocked up enemy and holds them airborne while generating maximum flow and dealing physical damage. For the next 15 seconds, Yasuo's critical strikes gain 50% bonus armor penetration.

Basic combos

Lane Trade

AA
YasuoQ1Wrapper
Q
AA
YasuoE
E
AA
YasuoQ1Wrapper
Q

For when trading in lane.

Basic All In

AA
YasuoQ1Wrapper
Q
AA
YasuoQ1Wrapper
Q
YasuoE
E
YasuoQ1Wrapper
Q
YasuoR
R

A basic all in. Do not go in without checking that the enemy Jungler is nearby. Don't go in unless it's safe.

Quick tips to play Yasuo

Weave through the minion wave with your Sweeping BladeE while always leaving at least 1 minion untouched so you can get out after trading.
Wait for the optimal time to use your Last BreathR. Don’t just engage whenever anyone gets knocked up as you might be going in 1v5.
Refrain from using your Windwall Wind WallW unless you need to use it. You never know when it will come in handy to protect you from incoming ganks or global Last BreathRs.

Get advanced combos, tips, and tricks

All this information will be available in
the brand new "Guide" tab.

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