Scales up like a monster, especially if he manages to get a few kills early on. Can single-handedly snowball a game and win it for his team due to the sheer amount of healing.
His W allows him to get out of sticky situations quite easily while also dismantling ganks from the enemy team, thereby wasting the enemy ganker’s time,
Can destroy the enemy team whenever they are grouped due to his Ultimate R and E. Close quarter fighting is a massive strength for him.
Has no form of gank agency so will probably not get a gank during the early game. He is quite weak early on as well and is quite useless if the game doesn’t go on for too long.
Misuse of his W can get him killed immediately, especially if the enemy laner holds on to their main crowd control ability. This can make him a very easy gank target.
Grievous Wounds are a bane to his existence, especially if it is procured early. This weakness can allow his enemy to get a huge advantage on him due to the reduced Q health.
0 - 15 min
Focus on farming and getting as much gold and XP as possible. You need time and gold before you’re able to come online and deal damage.
Your champion is incredibly weak in the early game. Focus on farming and avoid fighting with the enemy until you’ve got an item behind you.
After your bot lane has moved to the mid lane, rotate to the bot side of the map or somewhere else on the map so you can continue to farm and gain XP. Do not fight anyone unless you have an advantage over them. Continue to get XP and gold.
15 - 25 min
If your allies move to your lane after destroying their tower, rotate and move around the map to continue farming and gaining XP and gold.
Use your abilities to clear the minion waves quickly so your team can siege/ prevent a siege from the enemy team. If you can land poke while also pushing the minion wave, you could look for a favourable trade.
While sieging Baron or Dragon, or whenever you’re pushing the enemy under their tower, look for a pick with your abilities. If you can catch someone out of position or blow them up, you’ll be able to take the objective for free.
In the late game, look for picks on immobile or miss positioned enemies. Taking someone down in the late game can give you enough time to force a fight, siege an objective or take the Baron or Elder Dragon.
If the enemy is grouping, look to group with your team too. In team fights, continue to focus the squishiest and easiest to kill high priority targets in the backline.
Flank in team fights to make getting on the enemy backline easily. Make sure you’re near your team at all times so you can get in the fight fast.
His early game is terrible, and he should avoid fighting for more extended periods during this game phase. Focus on scaling up and getting your first item.
Level six is a decent power spike. It allows Vladimir to unleash his burst combo and develop a decent amount of kill pressure in the lane. It will allow him to impact fights quite easily from now on.
The first item component will give him a significant damage boost. It will also increase his overall survivability in the lane.
Another point in his Ultimate R will allow him to dish out a lot of AoE burst damage and use the ability quite frequently.
Vladimir is perfect during mid-game fights. He should accumulate a lead during this phase of the game by bursting enemies down with his Q and Ultimate R.
He is terrific in team fights due to his Q , E, and Ultimate R. If the enemy is clumped up, Vladimir will decimate them with his Ultimate R.
A maxed-out Ultimate R will hurt the enemy team massively. Any fight around chokepoints will allow Vladimir to win the fight immediately due to his sustain and damage.
Multiple items will let him deal more damage to enemies, especially those who clump up together during team fights. He should be relatively safe as well and will heal from a ton of damage.
His life steal and damage during the late game will make him really good in team fights. He will just need to use his W and Q at the proper times, and he will be unkillable.
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