Rank
16 / 47
Role
Tier
Current tier
Win Rate
51.8
%
Pick Rate
1.0
%
Ban Rate
0.1
%
Taric Build
Most Popular
Win Rate 60.8% based on 2 713 matches
Import this build directly into your game client:
Most Popular
Win Rate 60.8%
Recommended builds
Most Popular
60.8%Highest Win Rate
61.6%Matchup Specific
Thresh
61.8%Lulu
61.3%Dr Liveseу
61.1%Pronect
50.0%Lainess
50.0%
































D

F
Starter ItemsTime Target




@ 14 sec
Early Items



@ 5 min
Core Items



@ 26 min
Full Build






E
W
Q
Skills










Matchups Overview
General information

On casting an ability, his next two auto-attacks within 4 seconds gain attack speed, each dealing bonus magic damage and reducing the cooldowns of his basic abilities by 1 second, as well as refreshing the Passive duration on the first attack.

Passive: Stores a charge of Starlight's Touch periodically, up to a maximum at once. Bravado empowered auto-attacks grant one charge.
Active: Taric heals himself and all nearby allied champions for each stored charge at the time of cast.

Passive: Taric gains bonus armor and links to his ally. When linked, the bonus armor and Taric's abilities are replicated on the ally, though the effects do not stack.
Active: Shields himself and the target allied champion for 2.5 seconds, and links them with Bastion.

Projects a beam of starlight towards the target location which detonates after a second. The detonation deals magic damage and stuns the targets for 1.25 seconds.

Summons a start above him and his linked ally. This descends down over 2.5 seconds after which both the targets become invulnerable for 2.5 seconds.
Good times to use your E are when the enemy has used a dash ability or have pinned themselves near a wall. This will make it harder for the enemy to dodge your Stun
E without burning Flash.
Do not hold on to your Ultimate R until it’s too late. It’s better for you to use it early and it to protect you rather than dying mid-channel.
Keep a constant eye on your mana pool throughout the laning phase and in team fights. Your abilities, in particular your Q, costs a lot of mana and you’ll not be able to keep your ADC or team topped up with health if you run low.
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