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Mobalytics

Quinn · Builds

Marksman

Marksman

Average

Power Spike (Early, Mid, Late)

Playstyle

Damage Type

0% AP

100% AD

Top
Jungle
Mid
Bot
Support

Rank

16 / 62

Role

Top

Tier

Current tier

A

Win Rate

51.2

%

Pick Rate

0.9

%

Ban Rate

0.5

%

Quinn Build

Top  Patch 11.2

Most Popular

Win Rate 59.0% based on 899 matches

Import this build directly into your game client:

Mobalytics

Win Rate 59.0%

Recommended builds
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Matchup Specific
vs Champion
Win Rate

Camille

57.6%

Darius

53.6%

Renekton

60.0%
Top Players
Player name
Win Rate
C

Crossover

88.9%
l

lennylennylenny

33.3%
x

xCruel

100.0%
Runes
Precision
Press the Attack
Lethal Tempo
Fleet Footwork
Conqueror
Overheal
Triumph
Presence of Mind
Legend: Alacrity
Legend: Tenacity
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Domination
Cheap Shot
Taste of Blood
Sudden Impact
Zombie Ward
Ghost Poro
Eyeball Collection
Ravenous Hunter
Ingenious Hunter
Relentless Hunter
Ultimate Hunter
Spells

D

F

Items
Skill order

E

Q

W

Skills

Blinding Assault
Heightened Senses
Vault
Behind Enemy Lines
1
E
2
Q
3
W
4
W
5
W
6
R
7
W
8
Q
9
W
10
Q
11
R
12
Q
13
Q
14
E
15
E
16
R
17
E
18
E
Situational Items
Bloodthirster
Guardian Angel
Lord Dominik's Regards
Blade of The Ruined King
Mercurial Scimitar
Essence Reaver
FiltersFilters
SectionsSections

Matchups Overview

General information

Skills
Harrier
HarrierP

Valor marks enemies hit by Quinn's Q, Ultimate, or E. This mark reveals them for 4 seconds. Valor will automaticall mark nearby visible enemies as vulnerable periodically. Quinn's next auto-attack against such a target will consume the mark to deal bonus physical damage.

Blinding Assault
Blinding AssaultQ
Cooldown: 11 / 10.5 / 10 / 9.5 / 9 secondsCost: 50 / 55 / 60 / 65 / 70 manaRange: 1025

Signals Valor to fly in a target direction. The bird will stop on reaching the maximum range or colliding with an enemy unit. The collision will deal physical damage to all targets near the initial target and will apply nearsighted to the target for 1.75 seconds. Non-champions will be disarmed.

Heightened Senses
Heightened SensesW
Cooldown: 50 / 45 / 40 / 35 / 30 secondsCost: 0 manaRange: 2100

Passive: Attacking a marked target will grant Quinn bonus attack speed and movement speed for 2 seconds.

Active: Orders Valor to reveal the area around for 2 seconds (including units hiding in brushes)

Vault
VaultE
Cooldown: 12 / 11 / 10 / 9 / 8 secondsCost: 50 manaRange: 675

Dashes to the target enemy, knocks them back, and deals physical damage to them. They are also slowed by 50%. Quinn will then leap back and land a fixed distance away from her target.

Behind Enemy Lines
Behind Enemy LinesR
Cooldown: 3 secondsCost: 100 / 50 / 0 manaRange: 700

Channels for 2 seconds and makes Valor pick her up. She gains increased movement speed and is ghosted for as long as she isn't dropped. If she hits a target while she is being carried, she will drop a hail of arrows from the top upon her target which will deal physical damage. CC will cancel this ability while taking damage from non-minions will make her lose her Movement Speed for a while.

Quick tips to play Quinn

Use your range advantage when against melee champions to get a lead.

You can use your Ultimate Behind Enemy LinesR to roam from base to assist your other lanes. While helping them, check back in your own lane and be prepared to move back top if the enemy is pushing.

Quinn is a great split pusher. During the mid game, focus on split pushing and avoid team fighting. If you need to team fight, flank from the side.

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