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Mobalytics

Pantheon · Builds

Fighter

Fighter

Average

Power Spike (Early, Mid, Late)

Playstyle

Damage Type

12% AP

88% AD

Top
Jungle
Mid
Bot
Support

Rank

22 / 69

Role

Mid

Tier

Current tier

B

Win Rate

50.3

%

Pick Rate

0.9

%

Ban Rate

3.6

%

Pantheon Build

Mid  Patch 11.4

Most Popular

Win Rate 56.1% based on 2 289 matches

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Mobalytics

Win Rate 56.1%

Recommended builds
Build
Win Rate
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Optional

55.6%
Matchup Specific
vs Champion
Win Rate

Yone

56.3%

Zed

54.9%

Yasuo

56.3%
Top Players
Player name
Win Rate
W

Wengster

60.0%
C

Clover

25.0%
t

tibor

25.0%
Runes
Precision
Press the Attack
Lethal Tempo
Fleet Footwork
Conqueror
Overheal
Triumph
Presence of Mind
Legend: Alacrity
Legend: Tenacity
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Inspiration
Hextech Flashtraption
Magical Footwear
Perfect Timing
Future's Market
Minion Dematerializer
Biscuit Delivery
Cosmic Insight
Approach Velocity
Time Warp Tonic
Spells

D

F

Items

Starter ItemsTime Target

Corrupting Potion
Stealth Ward

@ 13 sec

Early Items

Serrated Dirk
Boots

@ 5 min

Core Items

Eclipse
Mercury's Treads
Black Cleaver

@ 22 min

Full Build

Eclipse
Mercury's Treads
Black Cleaver
Sterak's Gage
Chempunk Chainsword
Death's Dance
Skill order

Q

W

E

Skills

Comet Spear
Shield Vault
Aegis Assault
Grand Starfall
1
Q
2
W
3
E
4
Q
5
Q
6
R
7
Q
8
E
9
Q
10
E
11
R
12
E
13
E
14
W
15
W
16
R
17
W
18
W
Situational Items
Guardian Angel
Maw of Malmortius
The Collector
Serylda's Grudge
Youmuu's Ghostblade
Edge of Night
FiltersFilters
SectionsSections

Matchups Overview

General information

Skills
Mortal Will
Mortal WillP

Gains a stack of Mortal Will when he lands an auto-attacks or casts an ability. This effect stacks up to 5 times. At 5 stacks, Pantheon's next ability consumes the stacks and grants bonus effects.

Comet Spear
Comet SpearQ
Cooldown: 13 / 11.75 / 10.5 / 9.25 / 8 secondsCost: 30 manaRange: 575

Charges a spear up to 4 seconds which increases the range of the ability but slows Pantheon. This ability can be recast. On recasting, Pantheon hurls his spear, dealing physical damage to all enemies hit. The damage is increased if the target is below 20% of their maximum health but the damage is reduced beyond the first target hit. If the recast was within 0.35 seconds of the initial cast, Pantheon will drive his spear forward and deal the same amount of damage but will have 50% of this ability's cooldown refunded. If interrupted or not re-casted, this ability goes on Cooldown but refunds half of the mana cost.

Mortal Will: Deals bonus damage and slows all enemies hit.

Shield Vault
Shield VaultW
Cooldown: 13 / 12 / 11 / 10 / 9 secondsCost: 55 manaRange: 600

Leaps forward to a target enemy champion and stuns them while dealing physical damage to them.

Mortal Will: Pantheon's next auto-attack within 4 seconds will be unstoppable and strikes his target 3 times. This deals physical damage and each hit can be affected by critical strike modifiers.

Aegis Assault
Aegis AssaultE
Cooldown: 22 / 20.5 / 19 / 17.5 / 16 secondsCost: 80 manaRange: 400

Braces his shield and channels for 1.5 seconds towards a target direction. He is also slowed while this ability is active.

Pantheon is invulnerable against damage dealt by enemies (including turret damage) from the target direction. He will deal physical damage over the duration in a cone to all enemies struck. At the end of the duration, he slams the shield on the ground, dealing physical damage.

Mortal Will: This ability's duration is increased to 2.5 seconds which also deals more damage due to the duration increase.

Grand Starfall
Grand StarfallR
Cooldown: 180 / 165 / 150 secondsCost: 100 manaRange: 5500

Channels for 2 seconds and leaps into the air. He will then throw a spear at his target location, revealing it and will then crash down at the same location after a brief delay. This will grant him full stacks of his Passive. The landing deals magic damage but is decreased at the edges of the fall area.

Quick tips to play Pantheon

Take note that your kill pressure doesn’t have too much of an impact in lane. Expect the enemy Mid laner to have more kill pressure once you both hit level 6.

When laning against a ranged champion, do not let them poke you down. If you get poked down, you’ll start to fall behind in CS and you may even have to recall. You’ll then fall behind in CS and XP.

If you can’t kill the enemy Mid laner, don’t be afraid to roam with your Ultimate Grand StarfallR. Getting your allies ahead through roaming is a great way of winning the game. Before roaming, push the minion wave into the enemies tower so they cannot follow you immediately.

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