Win 51% • Pick 3.3% • Ban 11.4%
Win 43.1% • Pick 0.1% • Ban 11.4%
Master Yi Jungle
Win 55.9% • Default build
Best runes for the selected Master Yi build:
Items vs heavy AP team
Items vs heavy AD team
Every fourth basic attack, Master Yi strikes twice, with the second strike dealing 50% physical damage. The second hit also applies on-hit effects and can crit.
Master Yi marks his target and the next nearest visible enemy up to 3 times. After marking enemies, he deals damage and appears in front of his target. Basic attacks reduce the cooldown by 1 second.
Master Yi channels for up to 4 seconds, healing himself over the duration (based on missing health). While channelling, Master Yi takes reduced damage and charges a stack of Double Strike.
Master Yi's basic attacks deal bonus true damage for the next 5 seconds, scaling with bonus attack damage.
Champion takedowns reduce the cooldown of Master Yi's basic abilities by 70%. For 7 seconds, Master Yi gains bonus attack and move speed and becomes immune to slows. Takedowns extend the duration.
Activate your E after your Q for maximum damage while outside of your Q.
Activate your E for the extra true damage. If possible, use your Q to dodge incoming CC or damage.
Use your Ultimate to close the distance. Once on the target, keep auto attacking to reduce your Q cooldown. Once it's up again, use it!
Focus on farming the jungle until level 6 where you unlock your
. Only gank lanes that will result in gaining kills.
Wait for the enemy to use their CC or poke ability before using your
. Use your
to dodge the damage or crowd control.
When no team fights are occuring, look to split push and apply pressure to side lanes/towers.
All this information will be available in the brand new "Guide" tab.
Find an error or want to give some feedback