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Power Spike (Early, Mid, Late)
15 / 48
Master Yi Build
Win Rate 55.0% based on 8 701 matches
Import this build directly into your game client:
Win Rate 55.0%
Starter ItemsTime Target
@ 16 sec
@ 5 min
@ 20 min
Gains a stack for every auto-attack within 4 seconds of each other. At 3 stacks, Master Yi's next auto-attack consumes the stacks to strike twice. The second attack deals 50% AD damage.
Vanishes for a while, and strikes up to 4 targets before re-appearing again. He will re-appear if there are no more targets to attack and will deal physical damage to each target.
If there are no targets nearby, he may strike the same enemies again, dealing 25% damage instantly.
Channels for 4 seconds, healing himself and taking reduced damage for the duration. He also pauses his E and R durations and grants one stack of his Passive per second. This can be interrupted by CC. After the channel ends, Master Yi reduces incoming damage for another 0.25 seconds but reduces greater damage vs turret damage, than any other form of damage.
Empowers his sword to deal bonus true damage per auto-attack for 5 seconds.
Passive: Takedowns on champions will reduce the cooldown of Master Yi's basic abilities by 70%
Active: Master Yi cleanses himself of all slows and cripples. He is ghosted for the next 7 seconds and gains bonus attack speed and movement speed. He also becomes slow immune and immune to cripples. While active, champion takedowns extend the duration of Highlander by 7 seconds.
Focus on farming up a storm in the early game. Get as much gold and XP as quickly as you can so you get your Ultimate R quickly.
Solo objectives like the Dragon or Rift Herald when your allies have priority nearby.
Avoid being trigger happy with your Q. You can use it to dodge skill shots and hard CC, so try to time it appropriately in those sort of scenarios.
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