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Lee Sin·Mid Guide

FlurryP
Sonic Wave / Resonating StrikeQ
Safeguard / Iron WillW
Tempest / CrippleE
Dragon's RageR
Win rate46.4%
Pick rate0.2%
Ban rate17.3%
Matches4 841-
Lee Sin Mid has a 46.4% win rate and 0.2% pick rate in Emerald + and is currently ranked D tier. Below, you will find a very detailed guide for Lee Sin Mid, where we explain strengths and weaknesses of the champion, powerspikes, and game plans for each stage of the game. Step up your game with our Lee Sin Mid guide!
Lee Sin Top
Lee Sin Jungle
Lee Sin Mid
Lee Sin Bot
Lee Sin Support
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Lee Sin Strengths & Weaknesses
Strengths

He is a very dominant early game laner who can quickly snowball and put his enemy behind.

Lee has a high skill ceiling which means if you put a lot of effort into him, you will find great success with him.

His level 6 power spike is very strong and he can easily get kills in his own lane, or rotate around the map and get kills elsewhere.

Weaknesses

If Lee Sin falls behind in the early game, he will struggle in the later parts of the game.

Lee Sin is vulnerable to hard engage and CC. If the enemy has lots of CC, you will need to play around their CC tools if you want to perform any cool manoeuvres with your Ultimate Dragon's RageR.

He struggles in the lane when playing against champions with good counter engage, short cooldowns and range: especially if they know how to manage the minion waves.

Game plan
Early game
0 - 15 min
Lee Sin is Strong

You have a lot of presence during the early game. Roam every opportunity you get, especially on pushed-up enemy targets, to get a lead.

Warding will be an essential part of your playstyle during this phase of the game. The most important thing you want to do is keep a Control Ward in your inventory to use your Ultimate Dragon's RageR efficiently.

Efficient wave clearing is necessary to ensure that you can roam frequently. Don't be a miser when it comes to using your abilities as your Energy regenerates quite quickly.

Mid game
15 - 25 min
Lee Sin is Strong

Once you get two items, you should be able to dish out a lot of damage depending on which build you're going for. Just make sure that you use your Safeguard / Iron WillW appropriately to avoid CC.

Try to look for picks around the map. Your kit allows you to duel them easily and escape if a fight goes awry. Try to catch the enemy ADC in a side lane or the enemy Support while they are warding.

Your main goal during fights will be to get to the highest priority enemy target and then displace them to your team with your Ultimate Dragon's RageR. Playing around vision will be really important to achieve this goal.

Late game
25+ min
Lee Sin is Weak

If the enemy team is loaded with heavy CC, make sure you get a defensive item to help yourself out. You still need to remember that you hold the Smite for your team.

Your objectives are to secure picks and peel for your squishy targets during this phase of the game. Your Ultimate Dragon's RageR will come in very handy and allow you to make a lot of plays.

Securing objectives is very important, especially during this phase of the game, as these objectives can be the game decider. Your Sonic Wave / Resonating StrikeQ should allow you to make some really fancy plays. You should try to get the enemy Jungler out of the pit by using your Ultimate Dragon's RageR.

How to Play Lee Sin
How to Play Lee Sin
Power Spikes
Early game0 - 15 min

Lee Sin’s early game is very strong. He can go for aggressive plays frequently during the laning phase to get an early lead over the enemy.

At level 6, Lee Sin will unlock his Ultimate Dragon's RageR. His all-in and kill pressure heavily increases at this stage of the game.

The first item will allow him to get a damage boost and increased survivability during all-ins. It will give him more chances to get a kill during a duel.

Mid game15 - 25 min

Lee Sin will have multiple items during this phase of the game. It will allow him to deal robust amounts of damage while ensuring that his survivability is preserved.

His first ability will be maxed out at level 9. This means that he will be dishing out a heavy amount of burst damage and ultimately killing squishy enemies off by himself.

At level 11, he will have two points in his Ultimate Dragon's RageR. This will let him use that ability wholly and frequently ruin the ability of enemy divers to get into his backline.

Late game25+ min

Lee Sin should finish the game by this point, as he will now start falling off. He will still be able to pick enemies off, though.

Once Lee Sin gets 3 points in his Ultimate Dragon's RageR, he will disrupt enemy fights frequently and act as an asset to his team.

Lee Sin will have multiple items during this phase of the game. It will allow him to survive longer during his fights and let him play the role of the disruptor very effectively.

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