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Lee Sin · Builds

Fighter

Fighter

Severe

Power Spike (Early, Mid, Late)

Playstyle

Damage Type

0% AP

100% AD

Top
Jungle
Mid
Bot
Support
Lee Sin stats

Role

Mid

Tier

Win Rate

48.6

%

Pick Rate

1.5

%

Ban Rate

13.1

%

Lee Sin Build

Mid Mid  Patch 11.9

Most Popular

Win Rate 54.2% based on 3 771 matches

Import this build directly into your game client:

Mobalytics

Most Popular

Win Rate 54.2%

Recommended builds

Build
Win Rate
Mobalytics

Most Popular

54.2%
Mobalytics

Optional

51.0%

Matchup Specific

vs Champion
Win Rate

Zed

57.5%

Sylas

51.1%

Yone

55.8%

Top Players
ALL

Player name
Win Rate
X

Xin chao Cam on

100.0%
J

Jhinting Bot

40.0%
F

FaB Ganjaman

66.7%

Lee Sin runes

Precision
Precision
Press the Attack
Lethal Tempo
Fleet Footwork
Conqueror
Overheal
Triumph
Presence of Mind
Legend: Alacrity
Legend: Tenacity
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Resolve
Resolve
Demolish
Font of Life
Shield Bash
Conditioning
Second Wind
Bone Plating
Overgrowth
Revitalize
Unflinching
Offense
Offense
Offense
Flex
Flex
Flex
Defense
Defense
Defense

Lee Sin spells

D

F

Lee Sin items

Starter Items

Time Target
Doran's Blade
Health Potion
Stealth Ward

@ 14 sec

Early Items

Pickaxe
Boots

@ 4 min

Core Items

Goredrinker
Plated Steelcaps
Sterak's Gage

@ 21 min

Full Build

Goredrinker
Plated Steelcaps
Sterak's Gage
Black Cleaver
Death's Dance
Guardian Angel

Lee Sin skill order

E

W

Q

Skills

Sonic Wave / Resonating Strike
Safeguard / Iron Will
Tempest / Cripple
Dragon's Rage
1
E
2
W
3
Q
4
E
5
E
6
R
7
E
8
Q
9
E
10
Q
11
R
12
Q
13
Q
14
W
15
W
16
R
17
W
18
W

Lee Sin situational items

Ravenous Hydra
Thornmail
Spirit Visage
Chempunk Chainsword
Edge of Night
Randuin's Omen

Lee Sin Matchups Overview

Lee Sin General information

Lee Sin skills

Flurry
FlurryP

On using an ability, Lee Sin's neext 2 auto-attacks within 3 seconds gain bonus attack speed and returns some Energy on the first and second attacks.

Sonic Wave / Resonating Strike
Sonic Wave / Resonating StrikeQ
Cooldown: 10 / 9 / 8 / 7 / 6 secondsCost: 50 manaRange: 1100

Fires a projectile in a target direction, dealing physical damage to the first enemy hit and revealing them for 3 seconds. Lee Sin can recast this ability within the next 3 seconds if the Q hits a target.

Recast: Dashes to the marked enemy and deals physical damage to them. This damage is increased based on the target's missing health.

Safeguard / Iron Will
Safeguard / Iron WillW
Cooldown: 12 secondsCost: 50 manaRange: 700

Dashes to a target ally's location. If the ally is a champion, both Lee and the champion are granted a shield for 2 seconds. Lee sin can self-cast the ability to shield himself. On using Safeguard, Lee Sin can cast Iron Will within the next 3 seconds at no delay.

Iron Will: For 4 seconds, Lee Sin gains bonus Life Steal and bonus Spell Vamp.

Tempest / Cripple
Tempest / CrippleE
Cooldown: 8 secondsCost: 50 manaRange: 425

Lee Sin smashes the ground, dealing magic damage to nearby enemies and revealing them for 4 seconds. If this ability hits an enemy, Lee Sin can cast Cripple within the next 3 seconds after a 0.1-second delay.

Cripple: Lee Sin slows all nearby enemies marked by Tempest for 4 seconds, decaying over the duration.

Dragon's Rage
Dragon's RageR
Cooldown: 110 / 85 / 60 secondsCost: 0 manaRange: 375

Roots and kicks the enemy champion, knocking them back and dealing physical damage. Enemy champions hit by the knocked up champion, are also knocked up, and take bonus physical damage.

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