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Mobalytics

Kled · Builds

Fighter

Fighter

Hard

Power Spike (Early, Mid, Late)

Playstyle

Damage Type

0% AP

100% AD

Top
Jungle
Mid
Bot
Support

Rank

24 / 62

Role

Top

Tier

Current tier

B

Win Rate

49.8

%

Pick Rate

0.9

%

Ban Rate

0.3

%

Kled Build

Top  Patch 11.4

Most Popular

Win Rate 56.6% based on 2 560 matches

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Mobalytics

Win Rate 56.6%

Recommended builds
Build
Win Rate
Mobalytics

Most Popular

56.6%
Mobalytics

Optional

56.0%
Matchup Specific
vs Champion
Win Rate

Darius

59.8%

Camille

55.3%

Gnar

57.8%
Top Players
Player name
Win Rate
P

Phyraxx

64.3%
Z

Zongo

63.6%
O

Odoamne

71.4%
Runes
Precision
Press the Attack
Lethal Tempo
Fleet Footwork
Conqueror
Overheal
Triumph
Presence of Mind
Legend: Alacrity
Legend: Tenacity
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Resolve
Demolish
Font of Life
Shield Bash
Conditioning
Second Wind
Bone Plating
Overgrowth
Revitalize
Unflinching
Spells

D

F

Items

Starter ItemsTime Target

Doran's Blade
Health Potion
Stealth Ward

@ 14 sec

Early Items

Pickaxe
Boots

@ 4 min

Core Items

Goredrinker
Plated Steelcaps
Ravenous Hydra

@ 21 min

Full Build

Goredrinker
Plated Steelcaps
Ravenous Hydra
Sterak's Gage
Gargoyle Stoneplate
Death's Dance
Skill order

Q

W

E

Skills

Bear Trap on a Rope
Violent Tendencies
Jousting
Chaaaaaaaarge!!!
1
Q
2
W
3
E
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R
17
E
18
E
Situational Items
Black Cleaver
Thornmail
Chempunk Chainsword
Guardian Angel
Ravenous Hydra
Wit's End
FiltersFilters
SectionsSections

Matchups Overview

General information

Skills
Skaarl, the Cowardly Lizard
Skaarl, the Cowardly LizardP

While mounted, all damage dealt to Kled is taken by Skaarl. Any bonus health items' health will be gained by Skaarl as well.

On reducing Skaarl's health to 0, he will run away and Kled will be dismounted. Dismounting acts like a cleanse and makes Kled briefly untargetable, invulnerable, and immune to CC. It also modifies his stats and abilities.

Bear Trap on a Rope
Bear Trap on a RopeQ
Cooldown: 11 / 10 / 9 / 8 / 7 secondsCost: 0 manaRange: 800

Throws a bear trap on a rope in a direction of his choice, dealing physical damage and tethering to the first champion hit within its maximum range. If Kled can maintain the tether, he pulls them towards him and deals physical damage while applying Grievous Wounds and a slow on them for 1.5 seconds.

Violent Tendencies
Violent TendenciesW
Cooldown: 14 / 12.5 / 11 / 9.5 / 8 secondsCost: 0 manaRange: 0

Gains bonus attack speed on his next 4 basic attacks within 4 seconds after the first attack. The final attack deals bonus physical damage.

Jousting
JoustingE
Cooldown: 14 / 13 / 12 / 11 / 10 secondsCost: 0 manaRange: 550

Dashes in a target direction, dealing physical damage to all enemies struck. This charge cannot cross terrain. On hitting an enemy champion or a large monster, Skaarl can dash a fixed distance through them, marking them for a few seconds. At the end of the dash, Skaarl gains bonus movement speed for a second and can recast this ability.

Recast: Skaarl dashes through the marked target. This subsequent charge can cross terrain.

Chaaaaaaaarge!!!
Chaaaaaaaarge!!!R
Cooldown: 160 / 140 / 120 secondsCost: 0 manaRange: 3500/4000/4500

Charge towards a target location while leaving a draft zone behind him which allows his teammates to gain bonus movement speed (capping at 650) on following Kled. Kled also gains a shield and bonus movement speed, and the shield lasts for 2 seconds upon finishing the charge. Kled will home in on the first champion in range, colliding with the first visible enemy champion on the way, to knock them back and deal physical damage based on the time traveled.

Quick tips to play Kled

Abuse Kled’s duelling potential early by trading with the enemy as frequently as you can. Play overly aggressive if you know the enemy cannot match your damage.

Don’t be afraid to roam with your Ultimate Chaaaaaaaarge!!!R to help other lanes out. If you’re ahead, you could recall and use your Ultimate Chaaaaaaaarge!!!R to help bot lane.

Extended trades will always work in your favour, so go for extended trades over short ones whenever you can. Preferably, trade around your Violent TendenciesW.

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