Win 46.3% • Pick 0.8% • Ban 0.5%
Win 54.5% • Default build
Best runes for the selected Karthus build:
Items vs heavy AP team
Items vs heavy AD team
After dying, Karthus can use abilities at no cost for 7 seconds and becomes untargetable, but cannot move, auto attack, or use items.
After a short delay, Karthus deals damage in a small circle at the target area. Damage is doubled when only hitting one target
Karthus creates a wall that provides vision. Enemies that pass through the wall are slowed and lose magic resistance.
While untoggled, Karthus restores mana whenever he kills a unit. While toggled, Karthus deals magic damage in a circle around him.
After channeling for three seconds, Karthus deals magic damage to all enemy champions. Karthus cannot move while channeling.
Keep an eye on your mana.
Use this combo when ganking.
Look to gank lanes that are over extended and are low. You do not have the greatest ganking potential, so ganking easy lanes is key.
Continuously toggle your
on and off for extra damage when farming the jungle camps. Do not leave it on though as it will quickly burn through your mana bar.
Keep an eye on the minimap at all times and use your
to pick up kills on low health enemies.
All this information will be available in the brand new "Guide" tab.
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